Skyrim chicken egg id. TES IV: Oblivion, Alchemy, Special Ingredients

TES IV: Oblivion has unusual ingredients - quest ingredients that are not intended to be used as raw materials for creating potions and poisons (therefore they are placed on a separate list), as well as deadly poisoned apples and chokeberry:

Ashes of Hindaril

Quest MS40 - Vampire cure,

In order to get a cure for vampirism and be cured, the hero needs to bring to old Melisande the ashes of the powerful vampire Khindaril, who was imprisoned many years ago in the deep cave Redwater Slough near the Panther River.

  • Ashes of Hindharil, Form ID: 000977DD
  • Effects: Silence, Resist. Resist Disease, Frost Damage, Invisibility

Giant Potato (Jumbo Potato)

Quest SQ01 - The Potato Snatcher

"To whom fresh
bread..."

The hero, wandering into the tavern Faregil (Faregyl Inn), located near the Green Road, learns that a giant potato was stolen from the Khajiit S "jirra (S" jirra). The one from which she prepares "famous potato bread", and now, having lost all her supplies, she does not know what to do. Of course, S "jirra asks the hero to find the thief and return the stolen, and of course, promises a reward for returning the precious potato to her. All she knows about the thief is that he is huge and retired to the forest in a western direction.

Deepening into the forest to the northwest of the tavern, the hero after a while stumbles upon a leveled ogre, which is not so difficult to fill up, since he is alone, slow and vulnerable to poison by 25% (ogre level is equal to the player’s level, health = 26 * level, stamina = 20*level, melee damage = 22+1*level pts). The corpse of the ogre will contain the missing six giant potatoes and the ingredient - ogre teeth. After picking up the potatoes, you can return to the tavern and please S "jirra.

The Khajiit will thank the hero for his efforts with her baking - several loaves of branded potato bread worth 30 gold each. The number of reward loaves depends on the level of the hero:

  • 1-4 level - 1 loaf;
  • 5-9 level - 2 loaves;
  • 10-14 level - 3 loaves;
  • 15-19 level - 4 loaves;
  • Level 20+ - 5 loaves.

Subsequently, if the hero enters the tavern again, then he can buy the same bread from S "jirra for 25 gold apiece in unlimited quantities.

Note: Your hero may encounter this ogre in the forest before receiving the quest. If this happens, the ogre will have a quest potato in its inventory and you will see the following message: "In the forest, I killed an ogre. It's strange, but he was carrying a bunch of giant potatoes with him. I should have grabbed these potatoes, this is all too unusual." Further, to complete the quest, you just need to find the Faregil tavern and S "jirra.

  • Giant Potato (Jumbo Potato), Form ID: 00177A2A
  • Effects: Rev. Stamina (Restore Fatigue), Shield (Shield), Burden (Burden), Frost Shield (Frost Shield)

Rat Poison

Quest DASheogorath - Sheogorath,

As the task received from the statue of Sheogorath is completed, the hero can find and pick up rat poison (3 pcs., Weight - 1 lb.), which will not bring any further benefit, you can only create potions from them and rat poison. Moreover, if you choose a poisoned apple or chokeberry as the first ingredient, then the potion will have the effect of "poisoned apple" or "fruit poison" on itself (permanent damage to health - protection from poison does not work), and if the second, then the potion will turn out with the effect of "rat poison" on yourself (for 1 sec) - in this case, no harm was noticed to the health of the hero.

  • Rat poison (Rat Poison), Form ID: 00026B08
  • Scripted Effect: Rat Poison

Rumare Slaughterfish Scales

Quest SQ09 - Fishing (Go Fish)

Caught a fish
big...

Aelwin Merowald of the Weye Settlement, west of the Imperial City, asks the hero to obtain 12 scales of the special Rumar Killerfish. The scales are necessary in order to fulfill the order of one young alchemist, who paid so well for it that the fisherman has almost saved up for a comfortable old age. It remains to get only 12 scales, but one of these fish grabbed Alvin by the leg and, thereby, deprived him of his job.

Of course, the hero is free to agree or turn out, but if you want to help the old man, then when talking with him, you should not choose the option "Laugh in his face", since this will lower his disposition by 60 pts and end the conversation, after which you will have to try to be bewitchingly charming.

Fishing at first glance is not difficult - you just need to follow (swim) in the direction indicated by the green arrow of the compass and kill the fish. But the fish is leveled and a weak hero with a blunt iron weapon will have a hard time (see indicators below). It is much easier to freeze a fish with magic (cold damage works in water), or use a water walking spell and arrange a beating with impunity of fish that are under water. If you have difficulty finding fish, then life detection should be applied. As soon as the first fish is butchered, the compass will point to the next one (bugs are possible here). All this must be continued until the hero has 12 scales. There is a lot of time and the fish do not swim anywhere, so you can relax on the shore if necessary.

Having obtained 12 scales, the hero can go to Elvin for a reward - a unique ring Jewel of the Rumare, with permanent effects of water breathing and an increase in athletics by 4 units. For a low-level hero, this is an exceptionally good reward.

Alvin Merovald's savings

After completing the quest, you can find out something interesting - if you select the topic "Where are your savings?" in a conversation with Elvin, if you have an arrangement over 70, then he will tell you that he spent part of the gold to pay for the work of a magician who locked the remaining money in a box. This box is located in his house to the left of the fireplace and nothing can open it except for a special key that Alvin always carries with him. With developed secrecy, it is not difficult to steal this key from Alvin while he is sleeping, you can also kill the old man, of course, but this is not interesting and pointless, since there is not much money in the box - apparently the magician took a very high price for the service rendered ...

Bugs: Although I have not personally observed this, I have read that many bugs occur in this quest, mainly due to the fact that the fish gets stuck in the stones and bridge supports or swims above the water and the shore. There is also a problem with the compass needle stubbornly pointing at the dead fish. The console commands tcl and movetoqt are rumored to do nothing, as well as adding a quest scale to the inventory using the player.additem command. If the fish swims above the water - you can try to restart the game (save more often). If the compass points to a dead fish, you can poke a dead fish or go to other parts of Cyrodiil for a few days or use console command to place the fish in front of the player (FormIDs of the quest killer fish species are shown in the table below):

~player.placeatme FormID 1,1,1

After completing the quest, the scales remain in Alvin's inventory and you shouldn't steal them!, as you won't be able to sell them or throw them out of your inventory without the help of the console:

~player.removeitem 000185FE2 12

  • Rumare Slaughterfish Scales, Form ID: 000185FE2
  • Effects: Willpower Damage, Water Breathing, Health Damage, Water Walking
Species of Rumare Slaughterfish

(Rumare Slaughterfish)
00068827
Name
Form ID
Level
Soul
Health
Power reserve
Attack Damage
Same for all types
Juvenile Rumara Killerfish
(Rumare Slaughterfish Spawn)
00068826
1-3
Tiny (Petty)
40
185
15 pts

Disease Green spores (Greenspore) - the probability of infection 10%

Ingredient - Rumar Killerfish Scales
(Rumare Slaughterfish Scales)

Coins, silver spoons, lock picks, dice, etc. - LL0LootMicroTreasure15, 15% chance

Juvenile Rumara Killerfish
(Young Rumare Slaughterfish)
00068825
4-7
Small (Lesser)
75
150
20
8-11
Normal (Common)
100
185
25
Adult Rumara Killer Fish
(Adult Rumare Slaughterfish)
00068828
12-15
Big (Greater)
150
220
30
Rumar killerfish uterus
(Rumare Slaughterfish Brood Mother)
00068829
16+
Great (Grand)
200
275
50

Unicorn Horn

Quest DAHircine - Hircine

Hersin only needs a unicorn horn, which can be found in Harkain Grove. The only pity is that the unicorn is the last one in all of Cyrodiil...

  • Unicorn Horn, Form ID: 0001EC5B
  • Effect: Fortify Health

Beating Heart 1

Unearthing Mehrunes Razor

The hero finds this ingredient during the search for the Razor and it is not necessary to use it to successfully complete the search. The hero who ate the heart falls ill with Cannibal's Prion Disease, and, if he was not previously a vampire, then also with Porphyric Hemophilia.

  • Beating Heart, Form ID: xx001AF2 2
  • Script Effect: Cannibal Consumption

Deadly Poisons

Poisoned Apples, FormID 000918F0, with the "Deadly Poison" effect, the hero can stock up on as he progresses through the Dark Brotherhood line in Fort Farragut and in the Cheydinhal Sanctuary (the contents of the containers are updated every three in-game days), there are also apples in sale from a merchant from the brotherhood of M "Raj-Dara (M" raaj-Dar) and one lies in the Grotto of the Bravil Wizard. Deadly poison is actually deadly - nothing will help the hero who has eaten such an apple (the "Poisoned Apple Effect" is added with permanent damage to health - protection from poison does not work). You can save the hero only with the help of the console by typing:

~player.removespell 00009617

A poisoned apple potion can be brewed when the hero becomes a master of alchemy, but, unfortunately, this poison potion is only allowed to be used on oneself. If you put such an apple in someone's pocket and patiently wait until the victim eats it, then you can watch the inevitable death of the objectionable Sithis.

In the garden poisonous plants caves "Deep contempt" (Deepscorn Hollow) from the official plug-in "Gloomy Lair" (The Vile Lair) has a plant Aronia (Chokeberry Vine), its fruits - berries Aronia (Chokeberry), FormID xx009BFE ** - in everything are similar to a poisoned apple, possess effect "Fruit poison" (Poison Fruit). In the same way, a hero who accidentally eats a berry will die (the "Poison of Aronia" is added with permanent damage to health - protection from poison does not work). And in this case, saving the hero is only possible using the console by typing:

~player.removespell xx009BFF

1 You need to install the official plug-in "Mehrunes" Razor.

2 The first two digits change depending on the number of connected plug-ins and the order in which they are connected, and can be 01, 02, 03, etc. to F.E.


Like every other item in the game The Elder Scrolls V has its own unique identification code: skyrim dragon scale id: 0003ADA3. It is mainly used for blacksmithing - improving or creating items such as armor, shield, helmet, gloves or boots. In order to improve or create an item, you will need 2-3, and in some cases 4 dragon scales.

Also used in the singular by Esbern, to complete the quest "Studying Dragons" and create a special dragon slayer potion.

Of course, from the name of the item, it is clear that in order to get this item, you will need to find and kill the dragon. These sentient lizards that live in Nirn are the children of Akatosh and may have been the very first sentient beings in all of Tamriel. Once upon a time, dragons ruled over mortals and, with the help of dragon priests, supported the Cult of the Dragon.

It was a cruel and ruthless rule. However, after the confrontation, called the "War of the Dragons", mortals almost exterminated and drove out the dragons. The victory was made possible thanks to the help of the defector dragon Paarthurnax and the goddess Kyne. This dragon lives to this day on the very top of the mountain Throat of the World and teaches mortals who come to him.

Dragon scales should not be confused with dragon heart scales, they are almost the same and visually indistinguishable, since they have the same weight and appearance, you can get it if you have Kavozein's Fang.

Therefore, you should know that the skyrim dragon scale id: 0003ADA3, and the dragon heart scale has id 000D0756 and is not used in blacksmithing. If you keep the fang in right hand, when examining a defeated dragon, you can find this item. Can be used as additional income if sold or just as a trophy. Also used to complete the quest " ritual spell Changes".

The only place where you can find dragon scales without killing the dragon itself is the Shrine of Akatosh, which is located near Lund's hut.

With the maximum pumped art of blacksmithing, you can create Dragon Armor, this is dragon scale armor (includes a helmet, shield, boots, bibs and gloves) - light armor, as well as dragon shell armor (similar set as for light armor) - heavy armor. To create this armor, you will definitely need skyrim dragon scales id: 0003ADA3, dragon bone, strips of skin and the skin itself, as well as iron ingots.

Dragon armor is one of the best armor in Skyrim, in terms of its protective parameters it is second only to the unique Daedric armor - the most powerful armor of heavy armor, but much easier to manufacture.

If you have a heavy armor skill and wear this armor, it will cause envy even among the guards of the city




So, you are a blacksmith and have a skill leveled up to 100? Then we take our stocks of dragon scales and pull all our goods to the forge. Not forgetting the rest of the ingredients that will be needed to make the armor. If you need a set of light armor, then practically nothing but the scale itself will be needed for manufacturing, it is easy to walk in such armor and sneak up unnoticed. And to make a heavy set of armor, you will need not only scales, but also a similar amount of dragon bones.

Remarkably, only dragon armor is present in the game, without any dragon weapons. Therefore, if you want to have the most good weapon, in addition to armor, it will be necessary to develop a branch of heavy armor in blacksmithing in order to forge Daedric weapons (and maybe Daedric armor along with it) and become an almost invincible warrior in the world of Skyrim.

The most difficult thing in blacksmithing is to find the dragon itself, fight him and win. It is very, very difficult to find these intelligent lizards on purpose, because meeting with a dragon is an accident. They can be found almost anywhere, both on the top of the mountain and on the plain, or approaching the settlement to catch the dragon in battle with a guard detachment. You can also just buy (or sell, if you want to earn extra money) dragon scales on the market, bargaining for a decent price - unless of course you find someone who wants to sell it.

He who seeks will always find, and the most stubborn will succeed.

  1. Find Alvin at his house and talk to him.
  2. He asks you to bring 12 scales of the Rumara Killerfish.
  3. Kill 12 fish, collect the scales and get the Jewel of Rumare as a reward.
Description

killer fish

Alvin Merovald can be found at his home in Veyia around 7-8 am. Talk to him and go through your dialogue to get the quest - kill twelve Rumar killer fish. In a conversation with him, it is advisable not to choose the option "laugh at him", as a mockery will worsen his attitude towards you by 60 points and end the conversation. If you lower his disposition below 20, he won't even want to talk to you; in such a case, use a spell or charm scroll.

Fishing

Follow the quest marker to find and kill each fish. It may be necessary to search the area where the marker is pointing because it is not always accurate. The Detect Life spell is useful for locating fish. It is also much easier to fish during the day.

Rumar killerfish

After you collect the scales of the first fish, the marker should point to the next one (there may be a short delay). If the marker doesn't update, try hitting the fish carcass or move away and wait a few hours elsewhere. Continue until you have all twelve scales. You do not have to do everything at once, you can return to the passage of this task at any time.

Talk to Alvin and he will give you a unique ring called Rumare's Jewel, which is enchanted with Water Breathing and improves Athletics by 4 points.

retirement savings

Alvin mentions that the scales will be sold to the alchemist and the money received will be a contribution to his pension. If you cannot imagine life without theft, then select the dialogue “Where are your savings”? At a disposition of at least 70, he will mention that the savings are locked in a drawer in his house and he has the key. After Alvin says this, you can either steal the key or kill the old man. The chest is located to the left of the fireplace in his house, although there is only a small amount of gold in the chest. The key will not appear in Alvin's inventory unless you ask him about savings.

Notes
  • There are two inconsistencies in the quest log:
    - Although the quest log says that the settlement of Veie is southwest of the Imperial City, it is actually to the west.
    - The quest log says that Alvin has become too old, so you need to do the work for him. However, Alvin says that the reason he can't get the scales is because the killer fish wounded him in the leg.
  • After you complete the quest, you can steal the Rumar Killer Fish Scale from Elvin, but this is not recommended as it is still classified as a quest item and cannot be sold or removed from inventory. It will also get stuck in your inventory if you collect the scales, but Alvin will die before you can give it away.
    This bug was fixed by the "Unofficial Oblivion Patch".
    You can remove the quest item status from the scale with the following command: setquestobject 00185FE2 0
  • Alvin is very close to the wildlands, so he can roam the area and become food for local wolves. If this happens, you will need to resurrect him using the console using the Resurrect 00185FE1 command, but on Xbox or PS3 you will not be able to complete the quest.
  • The only way to get Rumare's Jewel is if Alvin hands it to you himself; the ring will not be on his corpse if you kill him.
  • It is not recommended to kill the fish before making the quest active, as this can cause the marker to vaguely point to the first fish.
Bugs
  • Sometimes the quest marker will get stuck, pointing to the location of a freshly killed fish.
    - This can happen even with an unofficial patch installed.
    - Using the console to create scales in your inventory will not continue the quest. However, putting the scales on a dead fish and then picking it up can sometimes help.
    -Alternatively, just look in the lake for another Rumar killer fish. You can use the console to create a new fish right in front of you: player.placeatme , where ranges from 00068825 to 00068829 (young, adult, etc.).
  • Fish sometimes get stuck inside the rock in the lake, making it difficult to find them.

    - The same recommendations apply here as for the error above.
  • The quest does not give new targets when needed.
    - This bug was fixed by the "Unofficial Oblivion Patch".
  • Alvin's savings chest was supposed to contain at least 500 gold (a fixed amount combined with a leveled amount), but due to a bug, 500 never appears, only a much lower leveled amount.
    - This bug was fixed by the "Unofficial Oblivion Patch".
  • Every time you ask Alvin "Where are your savings?" a copy of the key is added to his inventory. Thus, he will have several identical keys.
    - This bug was fixed by the "Unofficial Oblivion Patch".

Diary entries

Number
stages
KZDiary entry
10 In the settlement of Veye, northwest of the Imperial City, I met Alvin Merovald. To complete a customer's order, he needs 12 Rumara Killer Fish Scales. He asked me to get them, as he himself is already too old for such work. The Rumare Killerfish is a special subspecies of killerfish found in Lake Rumare, directly north of Veie.
90 I managed to get 12 scales of the Rumara Killerfish. You should take them to Alvin Merovald in the settlement of Veye.
100 Alvin Merowald obtained 12 Rumara Killerfish Scales and rewarded me with a magic ring.
110 Alvin Merowald in Veye Settlement wants 12 Rumara Killerfish Scales. After scolding me for fishing in "his" waters, he exchanged the fish scales for an amulet.
200 With the death of Alvin, this task is impossible to complete.

Notes

  • Not all entries may appear in your Quest Diary; which entries appear and which do not appear depends on how the task is performed.
  • Stages are not always in order of passing. This usually refers to quests that have multiple possible outcomes or quests where certain tasks can be completed in random order.
  • mark in the "KZ" (End of Task) column means that the task disappears from the list of active ones, but you can still get new entries for it.
  • you can use console to progress through the quest by entering the code setstage SQ09 stage , where stage is the number of the stage you want to complete. Note that it is not possible to cancel (i.e. go back) the quest stages. See SetStage for more information.