Nancy draw shadow by the water box. Nancy Drew

This project very original and will be of interest to many. The game is interesting, and there is quite a lot of originality in it. Probably connoisseurs of the series will surely love this toy, because it, like many other games in this magnificent series, is very exciting.

Watch the video walkthrough of the game Nancy Drew: Shadow by the Water


Walkthrough of the game Nancy Drew: Shadow by the Water may be relevant for those who do not have the opportunity to play themselves. Also, it will help you if you are stuck at some point and cannot get past it. Just look at the video above and repeat the steps in a similar sequence. On top of everything else, looking at game process you will be able to draw your own conclusion whether the game is worth playing in person.

Other information about the game

The game has an excellent, beautiful design. The gameplay is very typical, but that's a good thing. In terms of technology, the project is quite good, although not a masterpiece. The game has a great atmosphere, setting, concept... In general, the toy turned out to be decent, and it will probably appeal not only to connoisseurs of the series.

Probably many people should familiarize themselves with the game Nancy Drew: Shadow by the Water. Why? The game just turned out really, really good. She has a lot of advantages. The project is done with taste, and hardly anyone will deny it. The game turned out to be very harmonious, which is perhaps very important, especially for similar, static games.

However, the fact that the game is somewhat static does not mean that it is somehow dull. There is plenty of dynamism here, it’s just achieved with minimal means. Yes, the game is characterized by minimalism. However, this is in many ways a good thing. Why? Firstly, many people like this style. Well, secondly... Thanks to its simplicity, a lot of games in the series have already been released, which will make many people very happy.

The gameplay in the game will be very enjoyable for those who love games about all kinds of investigations. Indeed, the gameplay here is made in such a way that it is really very interesting to play. You need to pay attention to various small details. Speaking of details... A lot of attention is paid to them in the game. Indeed, various small details are very well worked out, and, very importantly, these details are often very important.

It’s probably worth saying that the game has an excellent design, which is very stylish. The game really has its own special style, which makes it even more original. For all its technological simplicity, the toy pleases with its sophistication and beauty. Perhaps someone might even consider the game a work of art.

Graphics and physics in the game they are not bad, although there is, perhaps, nothing masterpiece in them. They cope with their task perfectly, and perhaps it is unlikely that any complaints can be made against them. Probably enough has been said about the game, it’s time to sum up some results on this wonderful, amazing project.

The game turned out to be very unique, which will be very important for many. Still, there are a lot of pretty things right now similar games, so something new will probably be received positively by many gamers. So watch walkthrough of Nancy Drew: Shadow by the Water in Russian, or install and play yourself.

Now that you have a password word for your computer, you need to know how to write it in Japanese. Return to room 18. You might be interested in the book “Writing Japanese.” It is located in the top drawer of the nightstand and contains the correspondence of syllables and Japanese characters. Open the second page with symbols and remember the hieroglyphs that correspond to the word Takakawa.

The password has been translated and you can go to the computer located at the reception. Using the code word translation, you need to find the corresponding characters on the keyboard and press Enter. But here’s the problem: the symbols on the keyboard bear little resemblance to the symbols in the book. To simplify this section of the Nancy Drew game Shadow by the Water, we suggest you use the keystroke sequence shown in the screenshot (you need to press the second symbol twice).

Once you enter the correct password, you will be able to view which rooms the hotel guests have stayed in. However, guests were never accommodated in some rooms - 5,7, 25,30 and 33. But since Savannah mentioned the second floor, only options 25,30 and 33 remain. At this point, the computer hacking is completed. However, before continuing the passage of Nancy Drew Shadow by the Water, open the box again - to do this you will have to move the plates again and calm the cat (command - Mate).

Inside the box you will find the fourth and final Easter egg. Also, if you want to get the corresponding achievement at the end of the game, put the envelope with the password back in the box.

But it’s time to continue the passage of Nancy Drew Shadow by the Water. Head into the garden to find the missing stones for the slab:

The first stone is located at the foot of the stone lantern near which you recorded sounds. To get to it, exit the foyer into the garden and step straight;

The second stone is between the stone bench and the lantern. Exit the foyer and take a step left and a step straight;

The third stone is located in the roots of the sakura tree. Return to the foyer again, but now follow the path to the right. Walk towards the sakura and turn around. On the grass near the roots you will find the desired stone;

The fourth and final stone is located under the lantern near Rentaro's house, opposite the round stone bench. After you find the third stone, simply turn around.

We think it's enough for one day. It's time to return to a cozy bed and take a little break from playing Nancy Drew's Shadow by the Water, having a good night's sleep in bed.

When you wake up, look for any new homework from your students. Next, call Bess and ask about her date with Logan. It would also be a good idea to call Savannah to see what else she remembers about the room she stayed in last time. After all this, with a feeling of accomplishment, go downstairs. Go to Rentaro and talk to him about how things are not going well between him and Miwako. Rentaro will ask for your help: you need to win a collar for Ski in the gaming club - this will be your next task in passing the game Nancy Drew Shadow by the Water.

Take the metro and go to Kure station. The collar you need is worth a little, a little 2,100 points, which still have to be won. We hope that you have not yet forgotten how to play slot machines. We're sure, 3-4 passes and it's done. To speed up this stage in the passage of Nancy Drew Shadow by the Water, do not forget to launch several balls at once. After purchasing the collar you need, head back to the ryokan at Misawa Station.

Approach Rentaro, he will be very happy with the gift and will instantly run off to try it on Ski, leaving the workshop at your complete disposal. From his desk, take the white card with the blue star.

Now is the time to deal with the missing stones. But first you need to understand how they should be located. To do this, go to the lobby and once again read the book “Famous Gardens of Kyoto”, which we wrote about earlier. It is on the pink table in the left corner of the room. In order not to miss anything, you can photograph the pages of the book using Nancy's mobile phone.

Now that you know the name of the stones and their role in creating the garden of your dreams, head under the bridge, where Nancy Drew's Shadow by the Water will require you to put your acquired knowledge into practice. Your task is to determine their name based on the shape of the stones and install them in specially designated cells:

1. Stone is the soul. A low, upright stone with a wide base, tapering towards the top;
2. Stone - body. A tall, vertical stone with a wide base, tapering at the top;
3. Stone - heart. A flat stone that looks like a step;
4. Stone - branch. A stone with a flat top that is wider than the base;
5. Stone - bull. An inclined stone that is higher than the "heart" and lower than the "branch".

All you have to do is select the stones in accordance with the description and place them in their places. The correct order of stones is also shown in our screenshot.

As soon as all the stones are in place according to the wishes of the developers, a secret box will open in the slab, inside which you will find a note and, most importantly, some kind of origami diagram. Let's try to figure it out. But for this you will have to get into the culture room after 1:00, since Nancy will not want to do anything in the presence of old lady Takae. Therefore, we calmly go to sleep until one in the morning in our apartment.

After the alarm rings, head to the culture room. To successfully complete Nancy Drew's Shadow by the Water, you will need the book "Origami Basics", located in the second drawer on the right half of the bedside table. You need to fold, according to the prompts, the figure depicted on a piece of paper that you found in a hiding place in the garden. On the right side of the screen there is a list of actions, and you just need to select an operation from the list:

1. Mountain fold. Dash-dotted line in the middle of the page;
2. Bend towards yourself. An arrow with a full triangle at the end;
3. Bend towards yourself. An arrow with a full triangle at the end;
4. Bend and straighten. Arrow with a dash at the top;
5. Bend away from you. An arrow with a half triangle at the end;
6. Push/unscrew. Black triangle.

The resulting pattern is very reminiscent of bamboo. You definitely need to find something that is made from this material. Head towards the exit of the room, but when you reach the door, turn around. To the right of the table is a red card, which is necessary to gain access to the safe and, accordingly, further passage of Nancy Drew Shadow by the Water.

This completes the inspection of the culture room. Head to the lobby and go behind the reception desk. As you may remember, there is a safe built into the wall on the left. Read the instructions again, which are on the bedside table below.

Walkthrough of the game Nancy Drew Shadow by the Water has prepared for you an interesting and difficult riddle. On the right side of the screen is a sample drawing that you need to obtain. On the left side there are five slots for cards. Each card contains a specific figure, which is displayed at the bottom of the screen. To solve this puzzle, you need to place the cards in the correct order and, by clicking on the black dots, rotate the shapes until the pattern created by overlapping the shapes on the cards matches the pattern.

To quickly solve this riddle and quickly complete Nancy Drew's Shadow by the Water, you can use the following sequence (slots are numbered from left to right):

1 slot - blue card, 1 turn counterclockwise (bottom black button);
2 slot - red card 1 turn counterclockwise;
3 slot - green card;
4 slot - yellow card 1 turn counterclockwise;
Slot 5 - purple card 1 turn counterclockwise.

In the safe you can find the key to the hotel rooms whose numbers end with 8/9. Now is the time to find the same bamboo product that was depicted in origami. To do this, go out into the garden from the foyer, turn left and follow the path until you pass the bridge over the pond. Behind the bridge there is a small orange tree, and behind it, in turn, is a small structure for pouring water, made of bamboo.

To study it more carefully, go to Rentaro's workshop and take the screwdriver from it, which is located to the left of the speakers through which you listened to the EPH recordings. After that, go to the found bamboo structure and use the resulting screwdriver on it. A few clicks of the left mouse button and you will have a piece of paper with many numbers in your hands. He will certainly help in the investigation into Kasumi's death.

If you watch the disc, you will receive an asterisk for the title at the end of the game.

Try turning on your computer, but it requires a password.
Look on the shelf above the computer and read the letter from Kasumi, Yumi and Miwako's mother. There are frogs on the shelf, lift the right one # there is something inside, but it is closed combination lock. Read a book about shadow theater (at the computer, under the photo frame). Looks like someone is playing a prank on you using a dummy attached to long sticks#
Turn around to the bed and take the blue book about ghosts from under the pillow. Inside is a business card from # author Savannah Woodham. Flip through the book and notice that the chapter about the ryokan has been torn out. Call Savannah, but you can only talk to her assistant Logan, who will hang up. Call back again, but he won’t talk again. The answering machine will turn on for the third time.
Return to the exhibition in Matsue (the information board already has this station and you will be taken there automatically). Give the bento boxes # in gratitude, Yumi will give you a keychain for your cell phone. Ask her about the books and the disk # it turns out that the book about the shadow theater belongs to Miwako.
Be sure to praise her outfit, and Yumi will tell you that she models the dresses herself using the #Avatar# program on her computer. Yumi will agree to give you the password to log into the computer if you lay out the bento again. When you do this, you will receive a piece of paper with a stencil of multi-colored circles.
Nancy Drew. Shadow by the water
Return home to Yumi. Someone will call you in front of the door of her apartment, but you will only hear interference on the receiver. Go to the computer. Look at the stencil sheet that Yumi gave you and remember its shape and colorful circles. Click on the #Avatar# tab and select a stencil of the same shape. Move it around the screen until you find circles of the same color as on the hint. The computer will open.
Nancy Drew. Shadow by the water
Select one of the empty slots on the screen and model the clothes. On the right side of the screen is # a keyboard for sending SMS messages. Make several different avatars and send them to yourself, Bess, Jess, Yumi and Savannah (to do this, look in the #Phone #Contacts #Settings# tab on your mobile phone and type them on the computer screen). Then click on #Send#, and the avatar will be sent to the recipient. In order to save an avatar in your mobile phone, go to #Phone # Contacts # Settings #. Above the name and phone number # there is a blank silhouette that can be scrolled using the arrows. Select the appropriate avatar and click the #Save# button.
Nancy Drew. Shadow by the water
If you make a sufficient number of different avatars and send them to everyone you know, you will receive an asterisk for your title at the end of the game.

When you leave the computer, you will receive two SMS # about creating avatars and a funny black and white one. Return to the ryokan, set your alarm for 19:00 and go to bed.

3. Day three

Go to class in room 18.
Today Takae will teach you the tea ceremony. You need to remember the names of all items and place signs in front of them.

Solution (same for both difficulty levels):
Nancy Drew. Shadow by the water
After this, the light will flash, and the ghost will walk along the balcony again. Talk to Takae and she will tell you that this is her daughter Kasumi. Call Savannah again, but you will again have to talk to Logan. Call your girlfriends back and complain that you can’t get through to the author of the book about the ryokan. Because Logan and Savannah are currently at the exhibition, then Jess will have a plan. They will try to find Savannah, and while Bess distracts Logan, you can talk to the writer (you cannot enter the exhibition because you do not have a ticket).
Go to Rentaro and thank him for fixing your balcony door. Ask him what happened to the portrait in the hall, and he will offer to fix it.
It is necessary to untangle the wires so that they do not intersect each other.

Junior detective:
Nancy Drew. Shadow by the water
Senior Detective:
Nancy Drew. Shadow by the water
After that, click on the portrait frame and take out the certificate and the old newspaper clipping. The certificate was issued by paranormal expert Savannah Woodham and states that the inn is cleared of evil spirits and is fit for habitation. Talk to Rentaro about Savannah and show him the clipping, but he will refuse to translate it.
As you walk out the door, Jess will call you and tell you that she found Savannah. Call back and talk to her about all topics. Savannah will tell you that the mirror and shadow on the balcony are just illusions. Unfortunately, she doesn’t have the book, but she’s ready to translate the newspaper clipping if you send it to Logan.
Go to your room for the envelope (located in the brown folder). Place a newspaper clipping in the envelope. Call Savannah again # now Logan will answer the phone. He really liked Bess, and for her sake he is ready to look for a book. Take the envelope to Miwako. Go out into the hallway or garden and call Savannah again. Logan found the book, but wants to receive some kind of gift from Bess, for example, a photograph (in the meantime, you will receive another SMS from Yumi).
Go to Yumi's apartment. Choose the most beautiful avatar and send it to Savannah's number. An SMS from Logan will immediately come with gratitude. Call him back, and he will say that he will send the book to Bess.
Return to the hotel, and as soon as you enter the corridor, three text messages will arrive from Logan with a translation of a newspaper clipping: 15-year-old Yumi called the police when she discovered her mother Kasumi lying unconscious in the hallway in front of the sauna. They could not revive her and she was pronounced dead from drowning.
Return to Miwako and tell her you know how her mother died. Miwako will answer that it was not an accident. I need to talk to Takae. When you enter the hallway, the lights will flash, the doors will slam, and water will begin to flow from the ceiling. Strange#
Takae will refuse to say what happened the night Kasumi died. Go back and you will see that at this time the last guest is leaving the hotel. Miwako is crying.
Talk to her and promise that you will recommend this hotel to your friends. Go up to your room # the number #2# has disappeared from the sign on the door and now only the number #4# hangs, which for the Japanese means #death#. Set your alarm for 19.00 and go to bed.

4. Day four

The next day your girlfriends will call you and say that they have received the book and will send it to the hotel address. While you're waiting for the book, you can have a little fun. Go to Kure to the slot machine hall.
The route is like this:

Misawa # Nagoya # Otsu # Aomori # Ube # Sakai # Kure.

Opposite the entrance there is a machine with prizes. Nancy will be interested in comics, which are worth 1339 points. Turn to the slot machines and insert the card you found in the sauna (in the basket) into the slot. It has a non-reducible balance of # 50 units, i.e. when you decide to take your winnings and move away from the machine, there will again be 50 units left on the card.

First Easter egg:

You need to score from 15 to 30 points, no more and no less. To do this, try to hit the large yellow lever so that the ball does not fall into the central daisy, but under the paws of the animals on the sides (here they give 1 point). The most convenient machine for getting an Easter egg # is the one on the left, in which the ball more often falls into the paws of animals and less often rolls into a daisy. Try not to hit too hard (on the 1st space), and if you see that the number of balls won is approaching 30, it is better to take the winnings, move away from the machine and save the game. Then you can come up again and win 1 point.
When you have collected the required number of balls, turn to the prize machine and place the bag in the slot on the right. One of the prizes will turn into an Easter egg, which costs 1 marble.
Nancy Drew. Shadow by the water

Nancy Drew. Shadow by the water
Now you need to score 1339 points to buy a comic book. The tactic is exactly the opposite: choose the right and middle machine and try to get into the central daisy (it’s best to click on the 2nd space).
Buy comics and be sure to read them. Return to the hotel.
Miwako will call you, take the book from her and read the article about the ryokan # Savannah used in her work a device called EVP, which records the voices of ghosts. Call Savannah, talk about the device and the werewolf #yurei you read about in the comics. Ask if she remembers where she stayed at the hotel. The writer will answer that she lived in a room on the second floor, where there was a secret passage to the basement.
Go to Rentaro, ask him about the EVP device, and he will give it to you.
Go to your room to set the clock to 1 am and try to find out if Miwako's computer has information about the room where Savannah Woodham lived. You will find wet footprints on the floor!
At 1 am, go down to the hall. Examine the computer # here you need a password, and on the keyboard there are hieroglyphs instead of letters #. If you carefully read a book on calligraphy, you will see that these are hieroglyphs of the #hiragana# style. Try to rummage through the papers on the table, but the mechanical cat won’t let you. Turn towards the wall # there is a small control panel on it, behind which the keys to the rooms are stored. Read the note that lies nearby on the nightstand, # to open the control panel, you need five cards of different colors. Look at the panel # one card is missing.
Go back and in your room you will see that instead of a sign written in black ink, there is a sign written in red ink.
Set your alarm clock to 19:00.

5. Day five

When you were at the exhibition, you saw a stand with information about mechanical cats. Call your girlfriends and ask if they can find out anything about it. Jess will promise to help.
It's time to record the voices of ghosts. You need to select a channel (in turn from 1 to 10), turn on the device with the upper left button and record the signal. Each new signal must be recorded on a new channel. If there is a signal, a scale will appear on the device display, if there is no signal # a straight line will appear on the display.
Places where you need to record the signal:
1) fire in the hall (there is a signal)
2) sauna near the pool (no signal)
3) sauna near the mirror (there is a signal). You need to go to the mirror and turn around.

Dear readers, we are glad to welcome you to the walkthrough of Nancy Drew: Shadow by the Water, which is rightfully considered one of best games in a series of quests about Nancy Drew. Before diving headfirst into the mysteries of the ancient ryokan, we would like to tell you about the titles that you can receive at the end of the game:

Cat Whisperer- for pacifying a violent robot cat;
- Easter Egg- the developers, as always, have prepared a lot of surprises for you;
- Clothes designer- are you ready to demonstrate your design talent to the whole world?
- Finder - for viewing a terrifying recording in Yumi’s apartment;
- Honest burglar- where he took it, he put it there;
- Puzzle Master- Can you cope with all of Rentaro's puzzles? (with our walkthrough of the game Nancy Drew: Shadow by the Water, of course YES!);
- Sound engineer - you will have to record and listen a lot;
- Chef - can you master the art of making bento to perfection?
- Souvenir lover- only the one who receives all the prizes will receive this achievement;
- Clean - bathing extremely important for a young body;
- Ideal teacher- for error-free work with students;
- Know-it-all - just Answer the quiz question correctly at the end of the game.

As always, the walkthrough of Nancy Drew: Shadow by the Water begins with Nancy's beautifully designed desktop. With the experienced eye of a detective, you can find the following items on it:

The book “What a Detective Should Know” is a must-read for all those for whom the game Shadow by the Water was their first acquaintance with the beautiful Nancy Drew;
- Folder "Case Materials" - short description your upcoming adventures;
- A plate of chocolates - eat for your health;
- A plane ticket is one click and you are already thousands of kilometers from your home in the land of the rising sun.

But before you find yourself inside an extremely hospitable hotel, you need to choose a difficulty level - junior or senior detective. The latter features heavier puzzles and a lack of a detailed task list. In our walkthrough of Nancy Drew: Shadow by the Water, we chose the difficulty level of junior detective.

You are welcome to a ryokan - a traditional Japanese hotel, where you can touch the history and traditions of the Japanese people. As soon as the main character says her name at the reception, a painting immediately falls from the wall. The elderly hotel owner, Takae Nagai, will see this as a bad omen and will want to throw you out the door, but her young granddaughter, Miwako, will not allow her to behave in such a rude manner. Take the key to your room (24) from the counter and chat with Miwako about all the topics that interest you.

After this, you can begin to examine the foyer in which you are now. On a small pink table in the corner of the room lies the book "Famous Gardens of Kyoto." Open the spread with a description of the stones in the gardens and take a photo of both pages with your phone - this information will be very useful for the further passage of Nancy Drew: Shadow by the Water. In the other corner of the room, on a table near the changing screen, you will find the book "Ghost Stories of Japan. Volume 3". You can quickly familiarize yourself with its contents, but, unfortunately, useful information you won't meet.

Now is the time to take a little break from the road, so go to your room. Head into the passage that is located to the left of the reception. Behind it is a staircase leading to the second floor. Unfortunately, it will not be possible to reach the room calmly. Your privacy will be interrupted by a phone call from Bess and Jess, with whom you will have to talk, willy-nilly. When you're done chatting, go up to the second floor. The door to your room is on the right, the third one, the room number is 24. To open it, just use the key from your inventory. Come inside. In the room, in the far left corner, on the floor lies plastic box with a green lid and a brown folder.

Let's start with the box. Inside it there is a folder with personal cards of your future students. Take a quick look at its contents. In addition, next to it is a folder with the first works of young students. Fortunately, localizers have completely translated the answers into Russian, so checking the work will be absolutely easy - you just need to mark it correctly or incorrectly next to each line. Please note that checking the work does not affect the main passage of Nancy Drew: Shadow by the Water and will only provide the title at the end of the game.

Inside the brown folder you will find a lot of important information about the ryokan and its surroundings. In addition, on the left side you will find white empty envelopes, which will be useful to you if you decide to send something to someone. When you've finished examining the folder, turn around. To the right of the front door is a small closet, the bottom of which is painted pink. Inside the closet you will be surprised to find your own travel suitcases. Take the following items with you:

Japanese phrasebook;

Jaguar card half hidden under a white T-shirt. This is your Tokyo subway pass;

This completes the inspection of the room, the walkthrough of Nancy Drew: Shadow by the Water again leads you to the first floor. After going down the stairs, do not go out into the foyer, but turn left and move forward along the corridor with rooms until you see a blue curtain with a hieroglyph on the right. Try to go inside, but an agitated guy named Rentaro standing up from behind it will explain to you that the blue curtain means that only men are allowed into the bathhouse, and the red one means only women. So for now, entry to the bathhouse is prohibited for Nancy. After this, Rentaro will disappear, finally saying that he can be found in the garden. This is exactly what you need to do to continue passing the game Shadow by the Water. Follow the same path that Rentaro disappeared and you will find yourself in a beautiful garden. Take three steps along the gray path, and then turn left onto a small bridge that will lead you straight to the workshop. Talk to Rentaro about all topics.

Looks like slender, pretty American women are his type. Before you know it, the guy will give Nancy a puzzle magazine. It is not necessary to solve them. But if you still solve all the puzzles that Rentaro gives you, then at the end of the game Nancy Drew: Shadow by the Water you will receive the corresponding achievement. The first puzzle is called a nonogram. The magazine has a very clear description of its rules, so we will not repeat it. Having successfully solved the nonogram, you can contact Rentaro for the next portion of brain food.

This time the young technician will ask you to solve Sudoku. In front of you will be a playing field of 9 by 9 cells, divided into 9 squares with sides of 3 by 3 cells. Some of the cells will be filled with numbers from 1 to 9, others will be empty. You need to fill in the empty cells so that in each row, column and 3 by 3 square the number occurs only once.

When starting to solve Sudoku, start with the most completed columns, squares and rows. Since in the game Shadow by the Water it is not possible to mark cells in which there may be several possible solutions, we recommend that you fill in only those cells that you are completely sure are correct. At the same time, do not forget to check that the number is not repeated either in a row, or in a column, or in a square. Be especially careful at the beginning of the game, since correcting a mistake made at the beginning will be quite difficult and you may have to start the solution from the very beginning.

The third and final puzzle that can be obtained from Rentaro is called the Renogram. Its essence is to fill all the cells so that you get a chain from 1 to 56. Each next number must be connected to the previous one horizontally, vertically and diagonally. Coping with this puzzle is not too difficult, the main thing is to try to fill in the cells located along the edges of the playing field as much as possible. If there are numbers nearby that are very different from each other, then try to think about how you can get to the larger number.

After this short break, you can return to the actual passage of Nancy Drew: Shadow by the Water. Follow the path towards the foyer. As you get closer, you will witness a not very pleasant scene. Disgruntled visitors unleash a barrage of anger on Miwako. Strange noises from their room scare them to death and they want to leave the ryokan as soon as possible. Try to ask Miwako more about these guests, but you will receive a polite refusal.

Perhaps knowledge of Japanese traditions will help you when communicating with the castle staff? It's time to visit room number 18, where old lady Takae gives lessons in Japanese culture. Go through the doorway on the right side of the reception, and then turn left - you will find yourself in a long corridor. You need the last door on the right. After talking with the old lady, you can begin your first test in the walkthrough of Nancy Drew: Shadow by the Water. You need to write your name! But not in the usual English/Russian, but in Japanese.

On a piece of paper in front of you are drawn the outlines of future letters, which consist of parts marked with numbers. Your task is to draw a line in each part without lifting the pen (without releasing the left mouse button). To move between parts, you can, of course, tear the pen off the sheet. If Nancy doesn't like your work, you'll have to redo everything from the very beginning. To do this, click on the blank piece of paper at the top of the screen. If you still can’t cope with the hated ink, then you can always come back here and repeat the lesson.

After Nancy's name is written in obscure Japanese, talk to old lady Takae about all the topics that interest you. Then examine the small cabinet in the corner of the room. In its top right drawer you will find a book describing the meanings of Japanese characters. Now, if you don't mind, it would be nice to breathe again fresh air in a beautiful Japanese garden. And at the same time, visit Rentaro, who is in the process of repairing a painting that was broken when you first appeared at the ryokan. The passage of the game Shadow by the Water requires that you help the hapless mechanic.

Nancy Drew: Shadow by the Water is the twenty-third game in a series of exciting quests. The story about the next adventure of a young detective was published in 2010, gaining popularity among many gamers. And there is nothing strange here - the game has many advantages. Starting with a wonderful plot, in which you never know who will be the villain and who will be ready to help, and ending with high-quality graphics. If you like quests with a detective element, this game is exactly what you need.

Game Features

  • The player will have to communicate with a dozen characters. Some can simply tell Nancy what to do in a given situation over the phone, but with others you will have to communicate, and quite a lot. Is there an attacker hiding among these friendly, smiling people?
  • A great opportunity to plunge into the world of Japanese exoticism. Learn more about the art of origami and calligraphy, and at the same time learn how to conduct tea ceremonies in accordance with all traditions and rules;
  • Lots of exciting and extremely varied puzzles, the solution of which can take even an experienced player for a long time.

Game plot

Nancy Drew: Shadow by the Water begins with Nancy deciding to go to Japan. Having solved many complex and extremely mysterious cases in her last case, the girl wants to have a good rest away from the hustle and bustle, constant intrigue and secrets. Mr. Krolmeister, familiar to gamers from the previous part of the game, recommends Nancy to go to Japan and stay there at his favorite hotel - Hiei. Nancy's best friends, Jess and Bess, decide to keep her company.

But, having visited the hotel, the detective girl realizes that not everything here is as smooth as she had hoped. Extremely strange things often happen in the rooms, which terrify superstitious visitors. They make a scandal, swear and hastily leave the hotel, demanding that the management return their money. Hiei's long-standing reputation is in serious danger. After all, if visitors stop coming here, the business will have to be closed forever. Therefore, Nancy will have to postpone rest and do the usual thing - investigation and exposure. She had already solved enough complicated cases in her life that the attackers tried to disguise as mysticism so as not to believe in a ghost visiting hotel rooms.