The quietest weapon in fallout 4. The best weapon

The developers implemented a good weapon modification system, but, fortunately, this did not lead to the fact that the unique guns that were present in all parts of the series became useless.

The fact is that rare weapons often have unique bonuses that cannot be added to conventional weapons. Unique murder weapons usually have original names. Therefore, if you find any item called "Sword Doomsday”, which means you got a rare weapon. Below is a list and descriptions of rare weapons. It will be added to over time.

Grognak's Ax

Bonus: Causes enemies to bleed and can also stun them on hit.

Location: In the northeast of Diamond City, you need to find the Hubris Comics building. Once inside, look to the left and you can see Grognak's Ax locked in a glass case. You need to have a good level of lockpicking to open the display case and get the axe.

This melee weapon deals good damage and is perfect for fans of large and sharp axes. However, there are still more powerful two-handed weapons in the game.

Vicious Power Knuckles

Bonus: Causes enemies to bleed, plus each new blow increases the chance of being stunned.

Location: To get this brass knuckles you will need to defeat big boss named Swan. It is located near the Swan Pond, located to the right of Diamond City. The whole location is very radioactive, in addition, the boss has a large health scale. Use Molotov cocktails or nuclear grenades to deal with him as quickly as possible.

Power brass knuckles are perfect for those who prefer to fight enemies at close range. With the Iron Fist perk pumped, you can inflict huge damage on enemies. For those who pumped firearms, this brass knuckles will be useless.

righteous ruler

Bonus: Critical shots deal double damage and the critical meter fills up faster.

Location: You will receive it as a reward for completing the Call of Arms mission. This is the first quest you will do as a member of the Brotherhood of Steel. Speak with Paladin Dance to start this quest.

A good rifle that can be obtained at the initial stage of the game. Deals a lot of damage, especially if you pump critical hits. Might come in handy at the end of the game.

chlamotron

Bonus: Uses regular junk instead of ammo.

Location: You can find the chlamotron in the basement, where the jet engine control systems are located. You will get there during the quest "Call of Arms" (Call of Arms). It is on a table in the control room.

Deals little damage to enemies, but does not waste ammunition, which is worth its weight in gold at the initial stage of the game, especially when playing on a high difficulty level.

Kellogg pistol

Bonus: Critical Hits restore AP (Action Points)

Location: You can only get it by completing the main quest called Reunions. It will need to be picked up from Kellogg at Fort Hagen.

A powerful pistol that will surely appeal to players who do not like to use two-handed heavy weapons.

Big boy

Bonus: Fires two mini-nukes at the same time.

Location: You can purchase this rocket launcher in Diamond City from a merchant named Arturo.

Weapon mass destruction. With it, you can deal with "fat" bosses. However, we advise you to be as far away from them as possible when launching projectiles. In addition, the Big Boy is not cheap - you will have to pay at least ten thousand caps for him.

Shem Drown Sword

Bonus: Enemies take radiation damage.

Location: In Diamond City, find the Valentine Detective Agency. Then take the documents from his office. This will start a quest called The Gilded Grasshopper. When you complete it, you will be taken to the cemetery, where you will need to dig out the grave. There you will find this sword.

It looks nice, but it's of little use. Deals little damage, so you may well find better instances. After finding, you can simply hang it on the wall or put it in a glass display case.

True friend

Bonus: Deals double damage if target is at full health

Location: This cannon can be purchased from Arturo, an arms dealer who trades in the Diamond City Market.

Its standard damage is low, however, thanks to the bonus and the upgraded sneak attack perk, you can kill your enemies with one shot. They won't even know who killed them.

Revenge of General Zhao

Bonus: When fighting robots, damage dealt is increased by 50%.

Location: South of Concord, you'll find a small diner called Drumlin. If you help Trudy and her son to destroy a group of bandits, then she will start trading with you. It will be possible to purchase this sword from her.

It deals good damage, and when fighting robots, it has no equal at all among melee weapons. If you prefer close combat, then we advise you to always carry it with you, as robotic opponents are often found in the wastelands. True, it is a little expensive - the default price is about two thousand bottle caps.

sang

Bonus: Deals 50% more damage to people

Location: Can be purchased for 15,000 caps from the weapon shop located in Goodneighbor, southeast of Boston Airport.

This rocket launcher great for fighting human bosses, as it deals monstrous damage to them. True, to buy it, you have to spend a huge amount of caps.

Special Survival Kit

Bonus: Deals more damage if the hero is low on health

Location: This weapon is used by the paladin Brandis. The protagonist is able to either steal this cannon, or kill the paladin and take the cannon from his corpse. You can find a Brotherhood fighter in Theta Bunker. There is another option - complete the Lost Patrol quest and then Brandis will simply leave the weapon in the bunker.

Savior

Bonus: Increases the accuracy of shooting in VATS mode, and spends less AP (Action Points) on shots

Location: You can get it from the Tradecraft quest, which is a main storyline quest. At the end of his walkthrough, the Deacon will whisper to you that it would be nice to inspect the dead guy's body on the floor. When examining it, you will receive a unique weapon, the Savior.

This pistol uses 10mm rounds. Great for stealth attacks as it comes with a silencer. In addition, you will be able to hit the head of opponents more often in VATS mode.

Cryolator

Bonus: Freezes Enemies

Location: This weapon is found in a safe with a master lock in Vault 111. To open the lock, you need to have a good door-picking skill. However, there is a small bug that allows you to get the Cryolator without hacking. To do this, you need to order Dog to get a rifle, being directly opposite the safe.

Pretty good weapon with which you can slow down opponents. It will be effective both in the early and late stages of the game.

Press and pray

Bonus: Bullets explode on contact with an enemy and deal an additional fifteen points of area damage.

Location: You can purchase this modified Thomson submachine gun from a woman named Cricket, who sits across from Vault 81.

An excellent machine with which you can quickly deal with a large number of opponents. By the way, it's not very expensive. It is not recommended to use at close range, otherwise you can get hit by bullet explosions.

Special offer from Technic Tom

Bonus: Prior to entering combat, VATS increases accuracy, but increases AP costs

Location: To the north of Diamond City is the Old North Church, near which you can find the command center of the Underground. In it we are looking for Technician Tom, who sells this rifle. However, he will decide to sell it to you only if you are in a relationship with him. friendly relations. The price is 1700 caps.

Great rifle for long range combat. With a pumped perk for stealth, you can quickly kill enemies and not enter into a direct collision with them.

Virgil's carbine

Bonus: Deals 50% more damage to Super Mutants

Location: This carbine can only be obtained by completing or completing The Glowing Sea mission. Head to the Rocky Cave, located southwest of the Atomic Crater. This is an incredibly dangerous place with very strong radiation and Deathclaws walking everywhere. Virgil lives in a cave. The protagonist is able to steal a weapon from him or kill Virgil and take the gun. It works in both of its forms. If you do not want to fight him, then you can tell him that you could not find the serum - then he will ask you to shoot him.

A good weapon that is worth using when fighting super mutants - all thanks to its bonus.

Reba II

Bonus: Deals 50% more damage to bugs and Swamps, has night vision

Location: Go to the peninsula, which is in the far northeast of the map. There you will find Grach's family home. Kill the Swampman, and then talk to the stranger sitting on the roof. He will ask you to repair some turrets located around the city. For this, he will give you Reba II. Do not try to rob or kill a local resident - in this case, the weapon will simply disappear.

Excellent sniper rifle that does a lot of damage. Suitable for those who like to kill opponents from afar. In addition, it is ideal for night skirmishes.

Big Jim

Bonus: Gives you a 20% chance of breaking your opponent's leg.

Location: Head to Walden Pond, which is southwest of the Liberty Museum (located south of Concord). Go to the sewer through the drainage pipe. Just move forward through the tunnel until you reach a small room in which you will need to kill Whiplash and Walter. Big Jim will be on the table next to the red box.

In principle, this is not the best option for melee weapons. There are much more suitable items for this. Therefore, you can simply add Big Jim to your collection of weapons.

Experiment 18-A

Bonus: Increases rate of fire by 25% and increases reload speed by 15%.

Location: This rifle can be purchased from one of the vendors in the Institute

This plasma rifle is incredibly expensive, but incredibly effective when fighting synths. Yes, this is the irony.

Winner

Bonus: Deals fifteen fire damage to enemies.

Location: First you need to get to Finch's farm, and then go east to pumping station. Enter the building and go forward along the corridor until you reach the room with the control panel. The following numbers should be dialed on it: 10, 4, 5, 1 - press each button several times. After that, the door to the room with the dead body will open, which will have the Winner.

on merit

Bonus: can stun the enemy

Location: You can purchase this shotgun from Penny Fitzgerald in the Alliance. To get to the settlement you need to go psychological test, but, apparently, there are simply no wrong answers in it.

One of the best shotguns in the game, which you are unlikely to part with even in the last stages of the game. However, some players, at times, completely replace the firearm with an energy weapon.

Le Fusil Terribles

Bonus: 25% more standard damage, 25% more limb damage, increased recoil

Location: You can find it in Libertalia. We find a residential building built on the bow of the ship, and go inside. We use the elevator to get to the top of the structure. We find the captain's cabin. We go inside and immediately turn right. There will be a shotgun.

One of the most powerful shotguns, which is recommended for use only at close range. We advise you to shoot directly to the head - you will kill most opponents with one shot.

Pistol Lorenzo

Bonus: Pushes enemies back (weapon version of Fus Ro Dah from Skyrim)

Location: This small cannon can only be obtained by choosing to send Lorenzo to the grave during the quest The Secret of the Cabot House. This pistol requires special ammo for gamma cannons, which are not very easy to find in the wasteland, so use this pistol wisely.

The Lorenzo Pistol should be used in situations where you don't want the enemy to get too close to you.

Wastelander's Friend

Bonus: Deals 50% more damage to limbs, has excellent aim

Location: You can buy it in Bunker Hill from a vendor named Deb. She trades in a room next to the monument.

A good pistol that will appeal to fans of one-handed weapons. You can shoot at targets from afar thanks to a good sight. We advise you to aim directly at the heads of opponents.

Shish Kebab

Bonus: Deals an additional thirteen energy damage to enemies

Location: Your character must be at least level 20. Only in this case you will be able to take this fiery katana for yourself. She can be found at the Sagos Ironworks factory, which is located northeast of Diamond City. You will need to defeat a boss here called Slag, who is wearing Power Armor. It will be a very long and difficult fight. After defeating him, talk to Jake Finch and then the quest "Out of the fire" will begin. When you complete it, you will get to Abraham Finch, where you will receive Shish Kebab and experience points.

nail gun

Bonus: uses nails as ammo, can pin opponents to the wall

Location: Can be found in a secret bomb shelter at Long John's junkyard, which is located southeast of Diamond City. First of all, start the generator located next to the building on which the red rocket is drawn. Then look for the blue trailer, located near the house. We go inside and look for a secret vault. There lies our nail gun.

An excellent weapon that does not require ammo to fire. You can make nails yourself, so you will not lack them. With modifications, the nail gun can deal a lot of damage.

Pickman's Blade

Bonus: Deal an additional twenty-five bleeding damage to enemies

Location: Can be found in the Pickman Gallery. Here you have to fight with a lot of raiders. After that, you should save Pickman. He will give us the key to the vault. We go to the safe and take the knife from there.

An interesting knife that deals a lot of damage, especially if your character has upgraded the skill of handling melee weapons.

Bonus: Can fire two rounds at the same time

Location: You can buy it from a vendor in Vault 81, which is located near Diamond City. If you want to get a pass to the shelter, then you will need to bring three power cells to its residents to Power Armor. Once inside, look for Alexis Combs. The price is about three thousand caps

Kremva's tooth

Bonus: Causes Bleeding and Poisoning, deals increased damage

Location: You can find this knife in the Dunwych Drillers quarry, which is located on the right side of the map near Hugo's Hole. This area is reserved for high level characters with several dangerous monsters, so be extremely careful. Once in the quarry, we go further along the tunnel of the mine. We reach a dead end with a small lake. Here you will see a vision. Before you dive, take off your power armor, otherwise you won't be able to swim out. We jump into the water, emerge and find a stand with a Kremva Tooth and two nuclear charges.

Prototype UP77 "Unlimited Potential"

Bonus: Doesn't Require Reloading

Location: You need to go to University Point. There you should hack the computer system, and go through the previously closed door. You will find yourself in a small room filled to the top with a large number of old vaults. Find a safe with a very complex lock and try to open it. In it you will find a small button. Click on it and wait until the entrance to the secret room opens. There will be a table on which our plasma rifle lies.

Her damage indicators are average, however, with her you do not have to reload your weapons. You can shoot at your enemies non-stop without worrying about accuracy.

Good intentions

Bonus: Critical Hits Enrage the Enemy

Location: Go to Quincy Ruins. This location is located in the southeast of the map. Climb to the top of the highway and start looking for the shack. In it you will find a nominal enemy named Clint, who is dressed in Power armor. Kill him and take the rifle from him.

Not a bad laser rifle, but in the last stages of the game you are unlikely to use it, as you can find more interesting options in the game.

Volley

Bonus: none

Location: You can get this ship's cannon as a reward for completing a long chain of quests while helping the crew of robots serving on the USS Constitution.

This gun uses cannonballs to fire. Finding them is not easy, so we advise you to use Volley only against very “fat” opponents, as it deals enormous damage to enemies.

Ashbringer

Bonus: Deals an additional fifteen fire damage

Location: Go to Goodneighborhood. There you will need to take a secondary quest called "Excavations". At some point, you will be able to kill or betray Bobby. Having done this, we head to Fahrenheit and take a minigun from him.

Eddie's World

Bonus: Deals 50% more damage to limbs

Location: You can get it during the mission "Long Time" given by Valentine. The revolver is used by Eddie. You will have to fight him at the end of the mission. You just need to search his body after the battle.


In that guide we'll figure it out weapon modificationFallout 4 , how to make weapons and even how to remove him, back into the holster.

War War never changes! The game meets us with such words, and also meets us with futuristic, cyberpunk weapons, without which it is already impossible to imagine the Fallout series. The development vector, from the third part, was directed towards the action (shooter) and reached its maximum in the fourth part. The role system is simplified, the armor plays a completely different role, but the screaming ... weapons never change!

Fallout 4 Weapon Mods


One of the main features in the game was the ability to improve your guns. This was in the third part, but here everything is much simpler, but at the same time much more global. Now you do not need to look for certain things for certain modifications and carry heaps of rubbish with you like a hoarder. Now if you find an aluminum can, then it is aluminum, you find an aluminum pipe and it is also just aluminum. No need to look around the world for a children's car with wheels to make a slingshot. Just collect all the trash, go to the workbench and start working.

In this part of the game, such a concept as weapon repair, because in Fallout 4 weapons now last forever.

At the workbench, you can perform the following actions:

    Modify any weapon (if you have the necessary parts).

    Dismantle unwanted weapons for spare parts (if you still don't know how to dismantle weaponsFallout 4, then here is the answer)

    Rename weapons if you don't like the name.


The improvement takes place in several stages. First we choose the base, for example a bat, then we choose the material from which it will consist, for example aluminum, and then we hang the body kit, such as chains, nails and so on.

It’s a little more interesting with a firearm, because there are much more improvements, from changing the handle to installing optical sight and modified stem. Modifications affect many parameters, such as damage, accuracy, rate of fire, and so on.


There are also many additional bonuses, for example, plus 15 points of damage to ghouls if you go naked but in socks on a full moon and if your right leg is damaged by 75%. It's a little annoying, because when you equip this weapon, you feel like you take out a loan and you quickly get money. It would be possible to do just plus 15 damage.

Many cannot understand where to buy weapons inFallout 4, but in fact, after an hour of playing, you will find many people who will be happy to shove goods for you and sometimes they will come across valuable copies. You can learn about unique weapons and where to buy them from this .

Finally, before reviewing the types of weapons, we will analyze how to hide weaponsfallout 4, after all, some NPCs will not even talk to us if they are poked with trunks. Everything is very simple! Press and hold the R key, and to get a weapon, select it in the pip-boy (by the way, read about how to make a Pip-Boy with your own hands, and you will find out where to buy the original Pip-Boy from Bethesda), if it is selected, just press left mouse button.

Fallout 4 melee weapons


percussion weapon


Brass knuckles


Fallout 4 radiation weapon (radioactive)


Pistols


Submachine guns

Fallout 4 energy weapons


heavy weapons


Fallout 4 plasma weapons


Shotguns


Fallout 4 Automatic weapons


Throwing

Devastatorrr
Mutilated? Corrected balance of damage and defense - is it mutilated? You have to play longer. And there will be no questions. Cheating? I gave the names - you can find them on the nexus and read how cheating they are. In addition to re-ballistics - the author hid it for a long time. But I can share the archive - you can upload it to FO4Edit and see all the changes. Plus, the author in the archive made a description of the mod.
The theme was originally The best weapon. My thought is that the best weapon depends on the way you play and the situations in the game. There is no universal option for all 100,500 cases. Somewhere a good sniper works better, somewhere assault rifle, and where it’s not superfluous to throw a grenade.
And once again - the people who made the mods checked the balance. Checked for yourself. tested on other players. The balance would be upset in the case when the weapon of the GG has a damage significantly higher than that of the NPCs.
"Creator of mods" - ha three times ... nah ... knowledge is whipping right ... over the edge ...
How to reach a high level? See above. Need to play more. And do not run every time to the beginning, but slowly and steadily develop your GG. I started as soon as the game appeared in the public domain. Remind me of the release date?
How to get more special points? Very simple! But not in PA. I have many items of equipment. Beyond just torso armor. Each has a legendary. One or the other. The more elements - the higher the characteristics of the GG ... one of the reasons for the rare use of PA.
And, in the end, the level of damage for assault rifle does not depend on the special. And it depends on perks - see here http://fallout.wikia.com/wiki/Assault_rifle_(Fallout_4)
The fact that my GG has all the perks pumped to the maximum, I hope, does not need to be explained.
Once again about the "cheating" miracle... to show how much time was spent with this hero in the game? Maybe we will think with our heads and not beat ourselves with a heel in the forehead? AT last time about the "curves" mods. The authors who post mods to the public try to collect user feedback. It is immediately clear that mods were not used, then there would be no replicas about "crooked" mods. Yes, there are bugs, yes there are incompatibilities. As a rule, authors try to track down and fix problems. So it’s probably not worth it to indiscriminately blame modders? No? And I recommend looking at all the same wiki pages for both assault rifle and broadsider. And compare the number of perks that affect damage.

Devastatorrr wrote:
The recipe here is simple - DON'T DIE. What's more, it's not even a recipe. And that's the whole point.

Devastatorrr wrote:
And dying in Fallout 4 is very easy. And it usually happens all of a sudden. He died in this way - many times. Either you won’t notice a laser turret under the ceiling, or you suddenly run into a kamikaze mutant. Then you will run into a high-level enemy. And then you just jump in the wrong place. And that's it. "Game over".

Don't see contradictions in our own words?
Devastatorrr wrote:
Well, who is to blame for you, that you are your own "evil Pinocchio" :) My son only played Fallout 4 storyline. And he completed the story when his hero moved to level 30. So it is necessary to try VERY hard to get to level 138 in the game :)

Yeah... of course... completing FO4 in half a day (roughly) is an outstanding achievement. Actually, there is nothing more to talk about ... this is exactly a shooter passage ... without immersion in the world, without exploration, without a bunch of side quests. In general, the diagnosis is clear.
In conclusion, I do not want to prove anything to anyone. The only thing I wanted to show, and which I have already spoken about more than once, is that the choice of weapons primarily depends on the style of the game and the methods of passing. At this point, I consider the debate closed.

Fallout 4 has hundreds of different weapon variations that can be found throughout the game world, get legendary weapons with a random bonus, craft or modify. In addition to all of the above, there is also a unique weapon that can be obtained for completing quests, found or taken away :) All bonus effects on such weapons are fixed. Some examples are truly noteworthy!

Name Weapon type Special Ability How to find
AX90 "Fury" Plasma Rifle Sold by Teagan in Prydvin.
Le Fusil Terribles combat shotgun +25% damage and damage to limbs, increased recoil. Can be found in the captain's cabin of Libertalia.
Automatic laser musket Laser musket Automatic fire mode. By completing the Minutemen quest "Critical Mass".
Artifact Lorenzo Gamma gun Uses telekinesis to push targets away. Reward for completing the quest "The Secret of the Cabot House".
2076 World Series baseball cue ball Baseball cue ball (cannot be modified) Small chance to knock the target into the air. In the treasury of Jamaica Plain, which is located in the basement of the town hall. Can be sold to Mo Cronin in Diamond City.
Big Jim adjustable wrench 20% chance to damage the target's leg. Located in Walden Pond.
Big boy fat man Fires an additional projectile.
Last minute Gauss carbine
True friend Laser gun Sold by Arturo in Diamond City.
Alien gun Alien gun Can be taken from the body of an alien after killing him. The UFO should be looked for in the cave after the crash. For the appearance of a UFO, you must reach level 20.
Gas grenade "HalluciGen" Grenade Chance to enrage the target for 60 seconds. Can be crafted using materials found in the basement of the HalluciGen corporation.
nail gun nail gun Reward for completing the Underground quest "Underground and Undercover".
Good intentions Laser gun Critical hits enrage the target. In the outfit of the commander of the shooters Clint, who is in the camp on the trestle.
Wastelander's Friend 10mm Deals 50% more damage to limbs. Sold by Deb in Bunker Hill.
Press and pray submachine gun Bullets explode on impact, dealing 15 damage. area damage. Sold by Cricket, a caravan trader.
Volley Volley Reward for the quest "Last voyage of the Constitution".
sang Launcher Increase damage to people by 50%. Sold by Cleo in Goodneighbor.
Kremva's tooth Kremva's tooth The target is bleeding and suffering from poisoning. Exceptional damage. In the location Dunwich Drillers on a ritual bed, which is located on the lower levels under water.
Ashbringer Minigun Chance to hit the target with fire. Reward for the branch with Fahrenheit at the end of the quest "Excavation".
Virgil's carbine laser carbine Increase damage against super mutants by 50%. Kill Virgil and take the weapon from the corpse or just steal it.
Pickman's Blade Knife Increased damage from stealth attacks. The target is bleeding. Exceptional damage. Pickman branch reward.
Cryolator Cryolator In the vault 111 caretaker's room, in a box with a very complex lock.
Lighthouse Institute Grenade Calling synths to the lighthouse. Reward for completing the Institute quest "Shipwreck".
Revenge of General Zhao Chinese officer's sword Increase damage to robots by 50%. Sold by Trudy at the Drumlin Diner.
Shem Drown Sword Blade of the Revolutionary Additional radiation damage. Can be found during the quest "Investigation: The Gilded Grasshopper".
Eddie's World .44 Extra damage to limbs. Can be found by completing the quest "Investigation: Long overdue".
navigation beacon Grenade Calls in a missile attack. Reward for completing the quest "Monsters May Happen Here".
Special Survival Kit Laser gun The less health you have, the more damage. Take from the body of the paladin Brandis, steal from him, or receive as a reward if you convince him to return to Brastsvo, during the Brotherhood quest, became the "Missing Patrol".
Deathclaw Glove Deathclaw Glove Possible reward for the quest "Fatal Eggs".
Kellogg pistol .44 A critical hit restores your AP. Picked up from Kellogg's corpse during the main quest "Reunion".
Guard plasmacaster Plasma Rifle Double damage to targets with full health. Sold by Teagan after reaching Guardian rank.
on merit combat shotgun Chance to daze the target on a successful attack. Sold by Penny in Alliance.
Winner .44 The target takes 15 fire damage. Solve the puzzle in Pump Vitale.
Last judgment Gatling laser Equipped by Elder Maxson, can be picked up during the Institute quest "Shipwreck" or during the Underground quest "Brink of War"
righteous ruler Laser gun Double damage from critical hits, increase the rate of filling the critical attack indicator. The reward for completing the Brotherhood quest is Call to Arms.
Prototype UP77 "Unlimited Potential" Laser gun Infinite ammo.
In the locked safe of the Credit Union.
Reba II hunting carbine Increases damage against bogs and insects by 50%. Reward for helping Barney during the "Barney Rook" quest.
rockville boxer baseball cue ball Reduces MP consumption by 40%. Sold by Mo Cronin in Diamond City.
Death from the sky Launcher Increases movement speed while aiming by 75%. Sold by Teagan after reaching the rank of Paladin.
Savior Savior Reward for the Underground quest "Intelligence work".
Special offer from Technic Tom Shotgun If you haven't joined the battle yet, it increases the accuracy in VATS, but also increases the cost of AP. Sold by Technician Tom in the Underground.
Last Judgment Ripper Reduce damage while stationary by 15%. Sold by merchants in their settlements in level 4 shops.
Grognak's Ax Grognak's Ax Enemies are more likely to be stunned by hits, and targets take bleeding damage. Can be found in the display case of Hubris Comics.
Uazel wintouka Laser gun Infinite ammo (in the store, ammo is consumed!). Reward for main story quests.
chlamotron chlamotron Located in Arcjet Systems. Can be picked up during or after completing the Brotherhood of Steel quest Call to Arms.
Shish kebab Shish kebab Pick up Slag from the corpse in the Sogas blast furnace.
Experiment 18-A Plasma Rifle Increase rate of fire by 25%, speed up reloading by 15%. Sold at the Institute.
Vicious Power Knuckles Power brass knuckles Increased damage with each successive attack on the same target. Pick up from the body of the Swan in the Boston Common.

Traveling through the wasteland is fraught with all sorts of unpleasant surprises, because at every step the player can meet quite strong opponents. And so that a date with them does not become fatal, it is better to acquire decent tools for killing. This guide will tell you how to find the most powerful and unique weapons in Fallout 4 for both melee and ranged combat.

Killing up close

An excellent Rockville Boxer bat can be bought at Mo Cronini's store. You can find him in Diamond City, not far from Arturo Rodriguez's gun shop. The purchase will cost a thousand caps. Weapon bonus - 40% reduction in points consumption. A useful tool for killing in close combat will be the Kremva Tooth dagger.

Excellent base damage, low weight and average speed very conducive to the rapid killing of even fairly strong opponents. You can find this blade in the Dunwich mines, but you should be extremely careful and cautious, because this location is teeming with aggressive ghouls.

An excellent melee weapon - the sword of Shem Drawn - can be acquired when completing the Gilded Grasshopper quest. Distinctive features clique is radiation damage, along with excellent base stats. If you go northeast of Diamond City and find the Hubris Comics building, you can get a great Grognak ax that causes heavy bleeding in the enemy. But before you go in search, it is worth pumping the ability to break locks.

Another unique weapon in Fallout 4 is the Furious Power Brass Knuckles. You can find it after killing the boss of the "Swan Pond" location. An excellent addition to the weapon will be increased damage when pumping the Iron Fist skill. At Drumlin's restaurant, located south of the Museum Freedom, you can get one of the best swords in the game - "Revenge of the General Chaos". But, once in this location, it is worth making sure that the woman survives during the skirmish, because it is she who will give the player this weapon.

Pistols

Completing the Reunion quest will give the player some of the best guns in the Fallout 4 game, a weapon called the Kellogg Pistol. The bonus of this magnum is the instant recovery of action points on critical damage.

Another weapon worth adding to the collection is the Extraterrestrial Pistol. Find him during the quest of Vault 75, located near high school Malden.

Another killer pistol in Fallout 4 is a weapon called the Savior. He is waiting for the player in one of the dungeon rooms, which can be accessed during the passage of the quest "Intelligence". The features of this weapon are a silencer and firing 10mm rounds, and if desired, you can significantly increase the characteristics with some modifications.

Unique rifles and shotguns in Fallout 4

The unique weapon "Righteous Power" will be given to us after completing the task from the "Brotherhood of Steel". After completing the "Call to Arms" quest, contact Dans and he will give you this rifle. Of course, by the end of the game, she won't be the most powerful killing tool. But at the initial stages of the game, it will save our hero more than once.

The Judgment Shotgun is one of the strongest killing weapons in the game, and can be obtained even at intermediate levels. Head to the Covenant (Covenant) store and don't forget to grab 1400 caps, because that's how much a new acquisition will cost.

Killer guns

A unique weapon in Fallout 4 called the Cryolator is hidden at the very beginning of our hero’s journey, namely in shelter 111. But you won’t be able to take it at the first stages of the game. First of all, you need to upgrade the hacking level to the Expert level, and then hacking the box in which this killer gun is hidden will not take much time.

After completing the quest "The last voyage of the ship Constitution" the player will receive an excellent portable naval gun "Broadsider". It will be a great addition to your collection. A useful acquisition will be "Singer" - a cannon, which you can buy in the town of Good Neighborhood. Go to the KL-E-O robot with 12500 caps. This weapon has a 50% bonus damage when shooting at people and will become a priority when dealing with raiders that are teeming with wasteland.

"Special Survival Kit" - a gun that will help the hero more than once in a difficult battle. The peculiarities of the weapon is an increase in damage to enemies with the loss of health. You can get it as a reward only by joining the Brotherhood of Steel grouping. After completing several quests, the player will receive the task "The Lost Patrol", after which the gun will be in the collection.

Launchers

Not a particularly powerful, but rather exotic weapon in Fallout 4 is the Jet-Junk cannon. You can find it in the ArcJet Systems location when completing a task from Dance. The gun lies in the control room on the table. The peculiarities of this installation are shooting at opponents with any trash from the inventory, so you will not have a shortage of supplies.

The Fat Man launcher, familiar from the past parts of the game, also made its way to Fallout 4. Finding this weapon is not difficult, and most in a simple way will be a search of the robot dump, located in the northeast of the player's old house. The improved version of the Big Boy is more lethal, but also harder to get. You can buy such an installation on the market in Diamond City, from the merchant Arturo Rodriguez.

The weapon features a volley of two missiles, which significantly increases damage.

Fallout 4. Cheats for weapons

Since this part of the game was made on the same engine as the previous series, they remained unchanged. Of course, such simplification of the gameplay is a personal matter for the gamer, but still it is worth remembering some cheats that will help when passing Fallout 4. Weapon codes:

  • 0001f669 - minigun.
  • 00171B2B - cryolator.
  • 000DC8E7 - "Savior".
  • 000BD56F - "Fat Man".
  • 000D8576 - Deathclaw glove.
  • 000FA2FB - "Shishkibab".
  • 000E942B - "Jet Junk".
  • 00183FCD - Gnonak's axe.
  • 000FE268 - nail honey;
  • 000DC8E7 - ;
  • 000E9A43 - baseball bat;
  • 000E98E5 - hallucinogenic gas grenade.