Fallout 4 quest old guns. Special offer from Technic Tom

The weapon is one of the highlights. The fact is that here you can find the most unrealistically cool guns. They are not only different appearance- they work differently and have such effects that you will not find in more than one fantastic game. But this is all nothing compared to the fact that there are a huge number of improvements available in Fallout 4! And the most different and most amazing. These upgrades can increase bleeding on the enemy, or give all 220V on hit.

Hundreds of hundreds of ways to modify weapons only "warm up" interest in the game. But even that is not all. The fact is that the world of Fallout 4 is full of different riddles interesting places, so you can find a lot of different weapons. If you are looking for a complete collection of weapons in, or looking for an effective weapon against a particular enemy - come to us!

Here you can find a complete collection and description of each weapon in Fallout 4. Here you will find a collection of modifications and simply the most unique weapons. In addition, only here you can find the location of the unique weapons in Fallout 4! All modifications and all weapons only with us!

Alien Blaster

If you want to find a miracle weapon from outer space, but don't know where, then this guide will help you find it! But first you need to go through the main task, which is associated with Vault 75. The fact is that this cool blaster can only be obtained when a flying saucer falls to the ground, and it falls only under certain conditions!

But let's go in order. First, deal with the Vault 75 quest, which is located near high school Malden. Next, using fast travel, get to the Forest Grove, which is located in the Western Wasteland.

From there we move along the road until you notice a broken red truck. As soon as you pass this broken truck, you will hear a noise. At this point, you immediately need to look into the sky, as a flying saucer will fly over you. Here you need to be careful, because you need to watch exactly where the “plate” falls. Once you find the ship, look for blood near it. Green colour. The blood will lead you to the cave next door. Inside you will meet an alien, killing which you will receive the "Alien Blaster"!

Characteristics:

Damage - 50;

Speed ​​- 100;

Range - 119;

Accuracy - 73;

The cost is 1551.

Shotgun "Justice"

Perhaps this is the most powerful shotgun in Fallout 4. And especially if you modify it well. And what is most interesting, you can find this shotgun already at medium levels. It hits randomly, but you definitely won't miss it. By the way, you can also buy it, and you definitely won’t regret buying it. It costs around 1400 caps. So be careful and don't miss this menacing shotgun!

Characteristics:

Damage - 105;

Speed ​​- 20;

Range - 35

Accuracy - 28;

Weight - 15.5;

The cost is 1076.

Sword "Revenge of General Zhao"

This is the coolest and most chic sword in the game. You can get this sword in Drumlin's restaurant (Drumlin diner location) from a game character. The restaurant is located in the southeastern part of the Freedom Museum. And be extremely careful if you visit this place for the first time - there will be a massacre. If you want to buy this sword, then try to make sure that the girl in the slaughterhouse remains alive.

Characteristics:

Damage - 47;

Speed ​​- Medium;

The cost is 775.

Fat Man Mini Launcher

Friends, it's done! After all, the legendary "Fat Man" was even able to get to Fallout 4! And now, together with him, you can continue to kick ass to your enemies who dare to contradict your word. In general, there will be more than one “Fat Man” in the game, so there will be many places, but among all, there is the most easily accessible. For example, a robot dump, which is located in the north-eastern part of your home, or go to a town called Good Neighbor and there, in one of the shops, you can steal the Fat Man, and it will be easy enough to steal + there will lie and one shell to it!

Characteristics:

Damage - 468;

Speed ​​- 1;

Range - 117;

Accuracy - 63;

Weight - 30.7;

The cost is 512.

Launcher "Hlamotron"

Although this gun is not powerful enough to be on the list of the most powerful guns, it is so exotic that it is impossible not to mention it in Fallout 4. The bottom line is that only this weapon uses garbage in your inventory as cartridges (all kinds of toys, bottles and more). Well, isn't that cool? The weapon can be found after you complete the Call to Arms mission in the Jet Engine Control Center.

Characteristics:

Damage - 40;

Speed ​​- 20;

Range - 119;

Accuracy - 75;

Weight - 29.9;

The cost is 285.

Righteous Overlord Laser Rifle

This wonderful and powerful cannon can be obtained only after you complete a series of tasks with the Brotherhood of Steel faction. Although this rifle looks like a rather weak weapon by the end of the game, but due to its uniqueness, it should proudly take its place among the "pack" of unique weapons (you can get the weapon after completing the "Call to Arms" quest).

Characteristics:

Damage - 36;

Speed ​​- 50;

Range - 203;

Accuracy - 76;

The cost is 326.

Cryo gun (Cryolator)

And the most excellent weapon is located at the very beginning of the game - in Vault 111. True, getting this magnificent weapon will not be so easy, since you will have to pick a very complex lock, for which you will need to learn the corresponding perk. But when you get this gun, no one can stop you on the way to your goal.

Characteristics:

Damage - 20;

Speed ​​- 90;

Range - 71;

Accuracy - 66;

Weight - 13.2;

The cost is 302.

Vicious Power Knuckles

To get this unusual weapon, you have to go to a location called the Swan Pond. This place is located in Boston Cammon (this is not far from the Park Street location). In general, there you will need to defeat the "Swan". And by the way, before the battle it is better to have a good supply of explosives. You will have to keep your distance to bombard your opponent with explosives. After you kill the "Swan", you can take the very "Furious Power Brass Knuckles" from it. Although the weapon damage will already be huge, by pumping the Iron Fist perk, you will deal colossal damage. In particular, this is due to the fact that the feature of this weapon includes an increase in damage with each attack on the same target.

Characteristics:

Damage - 62;

Speed ​​- Medium;

Price - 545.

Grognak's Ax

You can find this awesome Grognak Ax in the display case of Hubris Comics. The ax is not too difficult to get, but you should not relax either. The main feature of this ax was an increased chance of stunning and the ability to cause bleeding. The weapon itself looks quite exotic in the Wasteland.

Characteristics:

Damage - 52;

Speed ​​- Medium;

The cost is 100.

Kellogg pistol

You can only get this huge Magnum if you kill a certain Kellogg during the "Reunion" quest. The most main feature of this weapon is that in the event of a critical hit, all your AP points are quickly restored.

Characteristics:

Damage - 50;

Speed ​​- 6;

Range - 119;

Accuracy - 70;

The cost is 449.

"Big boy"

Another type of rare weapon that can be bought from a merchant. But you can only buy it in the market of the city of Diamond City. There you will need to find Arturo Rodriguez. The price of weapons, of course, bites - 13700 caps will have to be paid in order to get this weapon! What kind of weapon is this and how can you drop the price? "Big Boy" is practically the same weapon as "Fat Man", but with a nicer bonus - you can fire two projectiles at the same time. Before buying, you can drop the price only thanks to the pumped trade skill, but you should not count on much.

Characteristics:

Damage - 486;

Speed ​​- 1;

Range - 117;

Accuracy - 39;

Weight - 30.7;

The cost is 5012.

"True friend"

This cannon can also be bought from Arturo Rodriguez. Again, a very large amount is to be laid out - 2500 caps. But even this weapon has a very nice bonus. The essence of the bonus is that this gun deals double damage to enemies. And if you add a couple of useful perks to this gun, then you get a very powerful weapon.

Characteristics:

Damage - 29;

Speed ​​- 50;

Range - 71;

Accuracy - 71;

The cost is 929.

Shem Drown Sword

You can get this sword only after you complete the Gilded Grasshopper quest. The sword is made in a fairly old style for the Wasteland. Although the sword is a little behind compared to some other specimens, it has a very nice bonus - the enemy hit with this sword takes radiation damage. Isn't that cool?

Characteristics:

Damage - 22;

Speed ​​- Medium;

The cost is 250.

rockville boxer

Another unique and rare thing that can be found in Diamond City. In general, there you can buy this unusual baseball bat. So, on the left side of Arturo Rodriguez's shop, there is a shop of a certain Mo Cronini. It is from him that for 1064 caps you can buy this formidable bat. The bonus of this barbed bat makes it possible to spend 40% less action points.

Characteristics:

Damage - 44;

Speed ​​- Slow;

The cost is 387.

"Sang"

And again, another weapon that is bought from a merchant. But this gun is no longer bought in Diamond City, but only in Good Neighbor (a small town) from a certain KL-E-O (robot). “Singing” is a real gift, even if not free, as we would like. In general, this weapon is very effective against people, because the bonus deals 50% damage to people. The price, of course, bites as usual - 12,500 caps, but you can always upgrade your trading skill and bargain.

Characteristics:

Damage - 150;

Speed ​​- 2;

Range - 191;

Accuracy - 107;

Weight - 28.5;

The cost is 4822.

Special Survival Kit

Getting this gun is not so easy, since you need to be a member of the Brotherhood of Steel faction. And also complete a couple of tasks. The cannon can be obtained only after completing the task: "The Missing Patrol". You can get it in three ways: steal, kill, or persuade a certain Brandis to return. As for the bonus, it's quite interesting. In general, the bonus is that it increases your damage, depending on the lost health.

Characteristics:

Damage - 26;

Speed ​​- 44;

Range - 47;

Accuracy - 42;

The cost is 340.

"Savior"

You can get this unique and interesting pistol only after you complete the task: . You can take this task only from the Deacon, who is a member of the "Underground" (fraction). In addition to the fact that the pistol matches the style of a real secret agent or hitman, the unique feature of this pistol allows you to increase the chance of hitting in V.A.T.S. mode, while also reducing the cost of action points by as much as 25%! The Savior uses 10mm rounds, so stock up on them.

Characteristics:

Damage - 25;

Speed ​​- 66;

Range - 53;

Accuracy - 67;

The cost is 774.

"Press and Pray"

Are you a fan of gangster submachine guns? If so, then this weapon is perfect for you. But it's not that easy to get one. First you will need to find a wandering merchant named Cricket (yes, the name is strange). Most often it happens near Vault 81. If she is not there, then I recommend to sit down on some bench and wait for her arrival.

Characteristics:

Damage - 31;

Speed ​​- 127;

Range - 77;

Accuracy - 69;

Weight - 19.0;

The cost is 1084.

Special Offer from Technician Tom

An excellent weapon for those who like to fight the enemy at long distances. This weapon's bonus is increased accuracy in V.A.T.S. at the very beginning of the battle. And if you, for example, have well-pumped stealth perks, then you will use this wonderful bonus every time. As for where you can get this weapon - it's simple. You need to find Tom's technician in the Underground and maintain good relations with him so that he sells you this weapon. No wonder the weapon is called "special offer".

Characteristics:

Damage - 77;

Speed ​​- 3;

Range - 185;

Accuracy - 112;

Weight - 16.7;

The cost is 709.

2076 World Series Baseball Cue Ball

One more beat. You can find a store with this valuable product in an abandoned village called Jamaica Plain. But that's not all, because you still have to get to the church, which is located there. The doors will be locked, so don't go straight to them. Better from the church, go to the building on the left side. With this building you can get inside the church through the roof. A corpse will sit on the benches in the church. After searching it, take all the unique things, including the key. After that, you need to go to the local city hall (a huge yellow building opposite the monument). The basement is located on the lower floors of the City Hall. Go inside and move all the way to the vault. Inside this storage, you can find a room with a terminal, and right there on the left side of the display case there will be the same bit. The unique bonus of this bat is that you can randomly throw up the opponent in the air while hitting.

Characteristics:

Damage - 33;

Speed ​​- Slow;

The cost is 325.

Virgil's carbine

The weapon is so unique that you can only get it if old Virgil dies. You can attack him without any warning, or say that you allegedly did not find the right serum (but only with a high level of charisma - it's eloquence). If you managed to say that you did not find the serum, then the mutant will ask you to simply kill him. Either way, this weapon's unique bonus is that you can deal 50% more damage to Super Mutants.

Characteristics:

Damage - 32;

Speed ​​- 66;

Range - 203;

Accuracy - 92;

The cost is 348.

"Reba II"

You can get this valuable rifle after you complete a simple task of one of the inhabitants of the village of Salem. The person who issues the task is called Barney. It will not be problematic to find him, since anyone who visits this place is 100% likely to hear his angry cries and firing at the attacked swamps. Taking the task and completing it, he will open a room for you, which is located in his basement. It is there, on the table, that the Reba II rifle will lie. The unique bonus of the rifle is that with it you deal 50% more damage against swamps and insects!

Characteristics:

Damage - 89;

Speed ​​- 4;

Range - 215;

Accuracy - 92;

Weight - 15.5;

The cost is 306.

"Big Jim"

What only does not happen in the Wasteland. Considering the kind of weapons you sometimes encounter, it's not surprising that you will find an adjustable wrench. The wrench bonus is quite logical: it increases the chance of damaging the opponent's leg by 20%. So, finding this unique wrench is not so easy. First, head to a place called Walden Pond. Upon arrival, go to a large lake, where you will find a drainpipe. You will have to go through it and at the very end clear the cave from the raiders. There, in a room with a ladder, the same “Big Jim” will lie. The adjustable wrench is near the tool box, so try not to miss it!

Characteristics:

Damage - 27;

Speed ​​- Medium;

The cost is 150.

Experiment 18-A

This is the most real Beast. Wasteland Devil. I don’t even know what else to call it, because it’s simply impossible not to appreciate such a gun! In addition, it is not so easy to get it. The gun cannot be bought or knocked out of someone. It can be exchanged, and not at any merchant or even in any Diamond City (oh, how dragged out). It will be possible to exchange it only with the synth, which is located in the "Institute". As for the exchange, let it be a real surprise for you! As for the bonus, this gun increases the rate of fire by 25% and speeds up reloading by 15%.

Characteristics:

Damage - 24;

Speed ​​- 136;

Range - 203;

Accuracy - 140;

The cost is 1809.

"Winner"

Surely this model is liked by many. Now you can get the best model, slightly modified. You can find the revolver in the northeastern part of the Finch farm. There will be located pumping station. In general, there go down to the remote control with buttons and dial the following combination of numbers there: “1 - 0 - 4 - 5 - 1”. As a result of dialing these numbers, the doors will open for you, and immediately the “Winner” will lie in front of you. The unique perk of Victorious is that the target takes 15 more fire damage.

Characteristics:

Damage - 48;

Speed ​​- 6;

Range - 119;

Accuracy - 74;

The cost is 468.

"Merit"

If you have not yet killed everyone in the Alliance, or have not yet revealed their secret, then look for a certain Penny Fitzgerald there (it is not difficult to find her, the whole settlement will “pop” about her). In any case, as soon as you find her, ask her to show you the goods and buy "Deserved". The unique bonus of this gun is that in combat you get a chance to stun the enemy after a successful attack.

Characteristics:

Damage - 105;

Speed ​​- 20;

Range - 35;

Accuracy - 28;

Weight - 15.5;

The cost is 1076.

"Le Fusil Terribles"

An interesting weapon, as it adds +25% to damage and damage to limbs + increases recoil. So, you can find this weapon in a location called "Libertalia". There you have to find a makeshift tower, which was built on the wreckage of a long-drowned ship. In general, you will have to go upstairs, where you will find the captain's cabin. And here, inside on a wooden box, the same shotgun will stand.

Characteristics:

Damage - 121;

Speed ​​- 20;

Range - 59;

Accuracy - 44;

Weight - 19.9;

The cost is 475.

Pistol Lorenzo

This unique weapon can only be obtained after completing a series of tasks with the Cabot family. More precisely, after last job: . Moreover, in the course of its implementation, you need to kill Lorenzo and not take his side (more precisely, vice versa). After the conditions are met, return back to the Cabots in a week (you will receive an invitation from Jack) and then Jack will give you this cool weapon.

Characteristics:

Damage - 25;

Speed ​​- 66;

Range - 203;

Accuracy - 69;

The cost is 753.

"Friend of the Wastelander"

Another weapon that deals increased damage to limbs, and this time not by 15% more or even by 25%, but by as much as 50%! As for searches, you can simply buy it. You don't have to take it from someone, kill for it, steal, and so on. Go to a place called "Bunker Hill" and find a certain Deb there, from whom you can buy yourself a wonderful friend.

Characteristics:

Damage - 27;

Speed ​​- 46;

Range - 83;

Accuracy - 76;

The cost is 776.

"Shish Kebab"

Another unique melee weapon that is really worth your search. But getting this fiery toy is not so easy, because it is located at the Boss named Slag, who lives at the Sagos Ironworks Plant. Moreover, getting to Slag is not so easy, since you have to kill a whole "pack" of raiders who are armed with flamethrowers. As for the unique modifier, this is a fiery sword, just like in fairy tales and science fiction films, only homemade.

Characteristics:

Damage - 23;

Speed ​​- Medium;

The cost is 200.

nail gun

What just was not found in the Wasteland, even the Khlamotron. The only thing missing is some other weapon that will shoot garbage, right? So, in the Wasteland there is also a Nailgun and it shoots with what, I think. You can find weapons, as expected - in a landfill. The place is called Long John's Dump. As soon as you find the location (or arrive), look for the blue trailer, which will have a hatch in the floor. After that, open the local map and look for an entrance called "Shelter". And one more thing: you won’t be able to open the hatch right away, because you will need to resume the supply of electricity. Once you've done that, follow the wires from the hatch to the generator. In the end, you will reach the switch - pull it. And when you finally manage to restore the electricity supply, after all the actions, go inside and on the table you will find the long-awaited Nailgun! I think it’s already clear what kind of bonus this weapon has?

Characteristics:

Damage - 140;

Speed ​​- 10;

Range - 119;

Accuracy - 69;

Weight - 14.4;

The cost is 290.

Pickman's Blade

Great combat knife! Pickman's Blade can be found in a location called Pickman's Gallery. Of course, it's not so easy to get it, because in this place you will be met by a huge pack of raiders of all stripes, so get ready for a tough rebuff. In any case, there are a few things you need to do: clear the catacombs, save Pickman, and finally get the key to the safe. But inside the safe, you can finally take the very battle blade. The bonus of the knife is that opponents will take 25 extra damage from bleeding. In addition, it is one of the few melee weapons that has a high attack speed.

Characteristics:

Damage - 31;

Speed ​​- Fast;

The cost is 143.

Another cool shotgun, besides, with a scope from sniper rifle! A unique bonus is that while shooting, an additional charge is released. You can get this weapon from Alexis Combs, who lives in Vault 81. Of course, you have to buy, what do you think?

Characteristics:

Damage - 55;

Speed ​​- 90;

Range - 109;

Accuracy - 76;

Weight - 15.7;

The cost is 1268.

"Kremva's Tooth"

Getting this blade is not easy, because you have to specifically try. To get started, go to the quarry called "Dunwic Drillers" and clear this place from the raiders that live there. As soon as the sweep is successful, move into the very depths of this mine. You have to get to a dead end, where there will be a small lake. In that place, you should have a scripted scene with a vision. After it, you will need to jump into a small lake, but do not forget to remove power armor before jumping if you are wearing it. The fact is that you will not be able to get out of the water if you are wearing power armor. In any case, at the very bottom you can find the long-awaited "Kremva's Tooth" and a couple of nuclear charges. The bonus is this: the target bleeds and gets sent. In addition, the damage from this weapon is called "exceptional".

Characteristics:

Damage - 39;

Speed ​​- Medium;

The cost is 50.

Powerful sword of a Chinese officer

Analogue of the sword "Revenge of General Zhao". And even a little weaker than the original. Yes, and the bonus is different: damage is increased by 25%. In terms of loot, I find it much easier to get, simply because it can be looted rather than purchased. It drops from almost every legendary monster, but most often from the legendary wild ghoul-devourer. In particular, they are armed with such swords.

Characteristics:

Damage - 42;

Speed ​​- Medium;

The cost is 250.

Prototype UP77 "Unlimited Potential"

The main charm of this gun is that the charges in it are infinite. No wonder it was called " Limitless potential". But keep in mind that getting this weapon just like that will not work either. To do this, first of all, you will need to pump the lockpicking to the maximum and otherwise nothing at all! So, in any case, go to a location called "University Point". Find the University Credit Union there. Inside, you will need to hack the terminal and go through the doors. Thus, you will find yourself in a room with safes. Your goal: a safe with a difficulty level of "Very difficult". If you do everything right, then inside you will find a button, by clicking on which you will open the passage to the secret room. And in this room there will be “Infinite Potential” with infinite ammo, which, by the way, is a unique bonus of this weapon.

Characteristics:

Damage - 18;

Speed ​​- 90;

Range - 203;

Accuracy - 72;

The cost is 329.

"Last Judgment"

Elder Maxson owns this gatling laser. So you can get it in two ways: either for a victory on the side of the "Institute", or for a victory on the side of the army of the "Brotherhood of Steel". Choose only for you. As for the bonus, you will have a 25% increase in fire rate and a 15% increase in reload speed.

Characteristics:

Damage - 14;

Speed ​​- 340;

Range - 203;

Accuracy - 48;

Weight - 19.3;

The cost is 3804.

"Good intentions"

To begin with, I want to note that although this is a rare weapon, it has an extremely strange bonus: critical hits infuriate the enemy. You can find this miracle cannon in the camp called Quincy Ruins. Having frequented this place from raiders, look for the Boss named Clint. It is this enemy who will have “Good Intentions” with him, so by killing him, you will acquire a new unique weapon.

Characteristics:

Damage - 26;

Speed ​​- 113;

Range - 194;

Accuracy - 74;

The cost is 387.

"Volley"

This gun does not have a unique bonus, but I think that it is not needed, since this weapon is like an 18th century ship's cannon! To get this "baby", go to a location called "Constitution" and complete the following task there: . As soon as you complete this task, you will receive "Volley".

Characteristics:

Damage - 108;

Speed ​​- 2;

Range - 203;

Accuracy - 63;

Weight - 27.4;

The cost is 245.

"Incinerator"

So, to get this weapon, first talk to a sentient ghoul named Bobby. So you get the task:. After completing this task, as a reward you will receive the very minigun "Incinerator". Bonus: The target takes 15 more fire damage.

Characteristics:

Speed ​​- 272;

Range - 131;

Accuracy - 35;

Weight - 27.4;

The cost is 1582.

"Eddie's World"

And another weapon that deals increased damage to the limbs, and by as much as 50% more. You can get weapons only after you complete the task: . The task is taken from Nick, and only after you finish the main story mission, which is associated with viewing Kellogg's memories. In addition, keep in mind that a couple of bugs occur, as a result of which Nick may not issue a task, so the command “setstage ms07c 0” will help you in this matter.

Characteristics:

Damage - 48;

Speed ​​- 6;

Range - 83;

Accuracy - 81;

The cost is 454.

"Uazel Wintsouka"

The second weapon in a row that has infinite ammo, but you can only get it if you completed the main task storyline. You will need to approach Sean. He will ask you to drag him a bunch of very different stuff. You, in turn, will have to do what he asks. After bringing him all the "ingredients", wait another day and after that, the child will give you a rifle with endless ammunition.

Characteristics:

Damage - 70;

Speed ​​- 50;

Range - 191;

Accuracy - 85;

Having produced a successful assault on Fort Independence, after a while you will be able to start Walkthrough Old fallout guns 4 . The order is issued by Preston, who will direct you to the Ronnie Shaw character.

Talk to the specified character in the castle. The woman will report that there is an arsenal in the castle where you can get weapons useful for the faction.

Infiltrating the arsenal

You will not be able to enter the warehouse through the main entrance. The satellites themselves will lead you to the right place where you need to. Once inside, be careful - there are obstacles here: mines, turrets, stretch marks. The boss is also waiting here - the old robot Sergeant. It shoots missiles, which are best avoided. Use grenades and Molotov cocktails against him. In battle, a minigun, laser or energy gun will be good.

Once in the arsenal after the victory, take the items you like and the quest item - a blueprint for an artillery mount.

artillery mount

After talking with Ronnie, your task will be to build and test the installation. Go outside, find in the section special artillery mount and build. Definitely on the gun, otherwise you will not be able to check its operation.

When you're done, tell Ronnie about it. Follow her and throw a smoke bomb in the right place - this is a signal for the shooter at the installation. An explosion will follow, after which turn in the Old Cannons quest in Fallout 4 to Preston Garvey.

We pass the quest (task, mission) "Old guns" in Fallout 4. What is the use of an old fort without suitable weapons? After the capture of Fort Independence, it's time to get weapons. War veteran Ronnie Shaw will help you in this matter. He will show you the armory and the underground area. Follow the marker on the map to a pile of gravel blocking one of the paths. Activate the workbench to remove this obstacle. Walk down and go through the door. Once inside, move with caution. Here you can collect supplies, which are guarded by mines and bots. When you eliminate the robot, Ronnie will open the door leading to the armory.

What to do inside?

Once you're inside, pick up all the weapons and equipment you need. You can also pick up smoke grenades. Switch to workshop mode and craft artillery turrets. Then select any Minuteman soldier and put him in charge of the turret. Follow the marker to the next checkpoint and throw a smoke grenade in that direction. Ronnie would also like to field test the turret. Please note that you can use these smoke grenades not only in this quest. Complete this quest by talking to Garvey Preston.

In addition to a huge number of story quests, there are many side missions from different factions in Fallout 4. "Old Guns" is a small task, after completing which you can earn respect from the Minutemen faction, as well as additional experience and replenishment of first-aid kits and ammo. Complete walkthrough quest you will find in this review.

Where to get the quest?

As is common in Fallout 4, the Old Cannons can be unlocked in several ways, but the quest can only be obtained after capturing the castle in the Assault on Fort Independence quest. Some time after clearing the object from the swamp family, Preston Garvey will contact the player. If this did not happen, then you should listen to Radio Liberty. In one of the broadcasts, a note about the capture of the castle will sound, and the “survivor” will be invited to a meeting. A task will appear, and in order to continue it, the player needs to make a short journey through the wasteland of Fallout 4.

Lock

We're heading to our destination. Inside we will find Ronnie Shaw, who will tell you that once in the past she was one of the Minutemen and served under former general McGann. Now she wants to return to the ranks of the faction back, but Ronnie does not want to go there empty-handed. Then she will offer the hero to explore the old dungeons and arsenals of the castle, which we will do further in Fallout game 4.

"Old Guns". Walkthrough

First, Ronnie and I will go to the old door. It will not work to open it from this side, so we are looking for an alternate entrance. We explore the castle with a woman and find the office of the commander in chief. There is a hidden passage in this room. To find it, enter the construction mode and clear the blockage. Now the path to the castle tunnels awaits you.

In these dungeons, which are a labyrinth of rooms and corridors, devastation reigns: many rooms are littered, garbage and dirt are everywhere, but can such a picture scare a Fallout 4 researcher? "Old Cannons" is a quest that will take you through the tunnels of the castle, but be careful - there are booby traps in some places. If Ronnie Shaw gets blown up by one of them, she will not die, but will say that she can't see well in the dark and ask the player to go ahead. There is also a turret in one of the rooms.
The exit from the catacombs is guarded by a robot sergeant who will start attacking the player as soon as he notices him. This quest boss is quite dangerous, and you will have to spend a fair amount of ammo on him. He can be lured to the door, in which the robot will get stuck. In this case, the player will be able to kill him quite easily and quickly. If this did not happen, then it is better to stock up on impulse and explosive grenades. After all, this is the most difficult enemy in the Fallout 4 task "Old Cannons", the passage of which we analyze.

Western Bastion

After defeating the sergeant, the player, along with Shaw, should go to the last room, which contains the corpse and personal terminal of the previous Minuteman General McGann. The computer cannot be broken, but Ronnie knows the password from it, so the girl can easily crack the program that opens the door to the arsenal.

The armory of the castle is a real treasury. Here you will find a large number of different weapons and ammunition that will be very useful during the passage of Fallout 4. Items that will be needed soon are a few smoke bombs lying on the table. Do not forget to take them before leaving the arsenal.

Now you need to talk to Ronnie. She will tell you about the scheme of the weapon, and also explain what materials you will need for it. Now take the instructions and go to build mode. You can install a tool in any available place, and then assign a settler to it.

Artillery testing

Now, in order to continue the passage of the quest in Fallout 4 "Old Guns", you need to check the operation of the gun. Talk to Ronnie: the character will offer to tune into the radio "Freedom" wave. Now throw the smoke bomb mentioned earlier into the fire zone. If the radio was on at that moment, then the broadcast will be interrupted, and Shaw will announce the beginning of the shelling. After a couple of seconds, the bombardment will begin, so the player should move away. When the cannonade is over, Shaw will speak about the success of the operation.

Sometimes it happens that the saber was thrown, but the shelling never started. Many players are talking about this bug. If this happened to you, then try to move away from the castle, for example, to Andrew's Station, and then return to your destination. This time, Ronnie will talk about the completion of this stage of the task. It remains only to return to the Minutemen and talk with Preston Garvey, after which the quest in the Fallout 4 game "Old Guns" will be over.

Completing this quest will earn you 372 experience points. You will also get the opportunity to buy a unique Gauss cannon from Ronnie Shaw, which deals increased damage to the enemy’s limbs, as well as ammunition for it. But you can make such a purchase only after 10 am. Also, the player should take into account that if he is at enmity with the Institute, then the quest to protect the base from synthetics will immediately begin.

We pass the quest (task, mission) "Old guns" in Fallout 4. What is the use of an old fort without suitable weapons? After the capture of Fort Independence, it's time to get weapons. War veteran Ronnie Shaw will help you in this matter. He will show you the armory and the underground area. Follow the marker on the map to a pile of gravel blocking one of the paths. Activate the workbench to remove this obstacle. Walk down and go through the door. Once inside, move with caution. Here you can collect supplies, which are guarded by mines and bots. When you eliminate the robot, Ronnie will open the door leading to the armory.

What to do inside?

Once you're inside, pick up all the weapons and equipment you need. You can also pick up smoke grenades. Switch to workshop mode and craft artillery turrets. Then select any Minuteman soldier and put him in charge of the turret. Follow the marker to the next checkpoint and throw a smoke grenade in that direction. Ronnie would also like to field test the turret. Please note that you can use these smoke grenades not only in this quest. Complete this quest by talking to Garvey Preston.